mirror of
https://github.com/hyprwm/Hyprland.git
synced 2026-08-24 02:24:14 -05:00
Adds a new lua config manager, which will automatically be used if there is a lua config present.
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
#include "LuaWindowRule.hpp"
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#include "../../../desktop/rule/Engine.hpp"
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#include <string_view>
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using namespace Config::Lua;
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static constexpr const char* MT = "HL.WindowRule";
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//
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static int windowRuleEq(lua_State* L) {
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const auto* lhs = sc<WP<Desktop::Rule::CWindowRule>*>(luaL_checkudata(L, 1, MT));
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const auto* rhs = sc<WP<Desktop::Rule::CWindowRule>*>(luaL_checkudata(L, 2, MT));
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lua_pushboolean(L, lhs->lock() == rhs->lock());
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return 1;
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}
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static int windowRuleToString(lua_State* L) {
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const auto* ref = sc<WP<Desktop::Rule::CWindowRule>*>(luaL_checkudata(L, 1, MT));
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const auto rule = ref->lock();
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if (!rule)
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lua_pushstring(L, "HL.WindowRule(expired)");
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else
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lua_pushfstring(L, "HL.WindowRule(%p)", rule.get());
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return 1;
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}
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static int windowRuleSetEnabled(lua_State* L) {
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auto* ref = sc<WP<Desktop::Rule::CWindowRule>*>(luaL_checkudata(L, 1, MT));
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luaL_checktype(L, 2, LUA_TBOOLEAN);
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const auto rule = ref->lock();
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if (!rule)
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return 0;
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rule->setEnabled(lua_toboolean(L, 2));
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Desktop::Rule::ruleEngine()->updateAllRules();
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return 0;
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}
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static int windowRuleIsEnabled(lua_State* L) {
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auto* ref = sc<WP<Desktop::Rule::CWindowRule>*>(luaL_checkudata(L, 1, MT));
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const auto rule = ref->lock();
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if (!rule) {
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lua_pushnil(L);
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return 1;
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}
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lua_pushboolean(L, rule->isEnabled());
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return 1;
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}
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static int windowRuleIndex(lua_State* L) {
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luaL_checkudata(L, 1, MT);
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const std::string_view key = luaL_checkstring(L, 2);
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if (key == "set_enabled")
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lua_pushcfunction(L, windowRuleSetEnabled);
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else if (key == "is_enabled")
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lua_pushcfunction(L, windowRuleIsEnabled);
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else
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lua_pushnil(L);
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return 1;
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}
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void Objects::CLuaWindowRule::setup(lua_State* L) {
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registerMetatable(L, MT, windowRuleIndex, gcRef<WP<Desktop::Rule::CWindowRule>>, windowRuleEq, windowRuleToString);
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}
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void Objects::CLuaWindowRule::push(lua_State* L, const SP<Desktop::Rule::CWindowRule>& rule) {
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new (lua_newuserdata(L, sizeof(WP<Desktop::Rule::CWindowRule>))) WP<Desktop::Rule::CWindowRule>(rule);
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luaL_getmetatable(L, MT);
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lua_setmetatable(L, -2);
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}
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