Files
Hyprland/src/render/gl/blur/Prism.hpp
T
VaxryandGitHub d8e657eaea renderer/gl: implement swappable blur variants (#15661)
Adds multiple variants to the blur shader
2026-08-22 17:27:16 +02:00

16 lines
324 B
C++

#pragma once
#include "Glass.hpp"
namespace Render::GL {
class CPrismBlurMaterial final : public CGlassBlurMaterial {
public:
CPrismBlurMaterial();
};
class CPrismBlurProvider final : public CGlassBlurProvider {
public:
explicit CPrismBlurProvider(CHyprOpenGLImpl& impl);
};
}