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chatterino2/src/controllers/plugins/api/ChannelRef.cpp
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#ifdef CHATTERINO_HAVE_PLUGINS
# include "controllers/plugins/api/ChannelRef.hpp"
# include "common/Channel.hpp"
# include "controllers/commands/CommandController.hpp"
# include "controllers/plugins/LuaAPI.hpp"
# include "controllers/plugins/LuaUtilities.hpp"
# include "messages/MessageBuilder.hpp"
# include "providers/twitch/TwitchChannel.hpp"
# include "providers/twitch/TwitchIrcServer.hpp"
# include <lauxlib.h>
# include <lua.h>
# include <cassert>
# include <memory>
# include <optional>
namespace chatterino::lua::api {
// NOLINTBEGIN(*vararg)
// NOLINTNEXTLINE(*-avoid-c-arrays)
static const luaL_Reg CHANNEL_REF_METHODS[] = {
{"is_valid", &ChannelRef::is_valid},
{"get_name", &ChannelRef::get_name},
{"get_type", &ChannelRef::get_type},
{"get_display_name", &ChannelRef::get_display_name},
{"send_message", &ChannelRef::send_message},
{"add_system_message", &ChannelRef::add_system_message},
{"is_twitch_channel", &ChannelRef::is_twitch_channel},
// Twitch
{"get_room_modes", &ChannelRef::get_room_modes},
{"get_stream_status", &ChannelRef::get_stream_status},
{"get_twitch_id", &ChannelRef::get_twitch_id},
{"is_broadcaster", &ChannelRef::is_broadcaster},
{"is_mod", &ChannelRef::is_mod},
{"is_vip", &ChannelRef::is_vip},
// misc
{"__tostring", &ChannelRef::to_string},
// static
{"by_name", &ChannelRef::get_by_name},
{"by_twitch_id", &ChannelRef::get_by_twitch_id},
{nullptr, nullptr},
};
void ChannelRef::createMetatable(lua_State *L)
{
lua::StackGuard guard(L, 1);
luaL_newmetatable(L, "c2.Channel");
lua_pushstring(L, "__index");
lua_pushvalue(L, -2); // clone metatable
lua_settable(L, -3); // metatable.__index = metatable
// Generic IWeakResource stuff
lua_pushstring(L, "__gc");
lua_pushcfunction(
L, (&WeakPtrUserData<UserData::Type::Channel, ChannelRef>::destroy));
lua_settable(L, -3); // metatable.__gc = WeakPtrUserData<...>::destroy
luaL_setfuncs(L, CHANNEL_REF_METHODS, 0);
}
ChannelPtr ChannelRef::getOrError(lua_State *L, bool expiredOk)
{
if (lua_gettop(L) < 1)
{
luaL_error(L, "Called c2.Channel method without a channel object");
return nullptr;
}
if (lua_isuserdata(L, lua_gettop(L)) == 0)
{
luaL_error(
L, "Called c2.Channel method with a non-userdata 'self' argument");
return nullptr;
}
// luaL_checkudata is no-return if check fails
auto *checked = luaL_checkudata(L, lua_gettop(L), "c2.Channel");
auto *data =
WeakPtrUserData<UserData::Type::Channel, Channel>::from(checked);
if (data == nullptr)
{
luaL_error(L,
"Called c2.Channel method with an invalid channel pointer");
return nullptr;
}
lua_pop(L, 1);
if (data->target.expired())
{
if (!expiredOk)
{
luaL_error(L,
"Usage of expired c2.Channel object. Underlying "
"resource was freed. Use Channel:is_valid() to check");
}
return nullptr;
}
return data->target.lock();
}
std::shared_ptr<TwitchChannel> ChannelRef::getTwitchOrError(lua_State *L)
{
auto ref = ChannelRef::getOrError(L);
auto ptr = dynamic_pointer_cast<TwitchChannel>(ref);
if (ptr == nullptr)
{
luaL_error(L,
"c2.Channel Twitch-only operation on non-Twitch channel.");
}
return ptr;
}
int ChannelRef::is_valid(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L, true);
lua::push(L, that != nullptr);
return 1;
}
int ChannelRef::get_name(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L);
lua::push(L, that->getName());
return 1;
}
int ChannelRef::get_type(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L);
lua::push(L, that->getType());
return 1;
}
int ChannelRef::get_display_name(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L);
lua::push(L, that->getDisplayName());
return 1;
}
int ChannelRef::send_message(lua_State *L)
{
if (lua_gettop(L) != 2 && lua_gettop(L) != 3)
{
luaL_error(L, "Channel:send_message needs 1 or 2 arguments (message "
"text and optionally execute_commands flag)");
return 0;
}
bool execcmds = false;
if (lua_gettop(L) == 3)
{
if (!lua::pop(L, &execcmds))
{
luaL_error(L, "cannot get execute_commands (2nd argument of "
"Channel:send_message)");
return 0;
}
}
QString text;
if (!lua::pop(L, &text))
{
luaL_error(L, "cannot get text (1st argument of Channel:send_message)");
return 0;
}
ChannelPtr that = ChannelRef::getOrError(L);
text = text.replace('\n', ' ');
if (execcmds)
{
text = getIApp()->getCommands()->execCommand(text, that, false);
}
that->sendMessage(text);
return 0;
}
int ChannelRef::add_system_message(lua_State *L)
{
// needs to account for the hidden self argument
if (lua_gettop(L) != 2)
{
luaL_error(
L, "Channel:add_system_message needs exactly 1 argument (message "
"text)");
return 0;
}
QString text;
if (!lua::pop(L, &text))
{
luaL_error(
L, "cannot get text (1st argument of Channel:add_system_message)");
return 0;
}
ChannelPtr that = ChannelRef::getOrError(L);
text = text.replace('\n', ' ');
that->addMessage(makeSystemMessage(text));
return 0;
}
int ChannelRef::is_twitch_channel(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L);
lua::push(L, that->isTwitchChannel());
return 1;
}
int ChannelRef::get_room_modes(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
const auto m = tc->accessRoomModes();
const auto modes = LuaRoomModes{
.unique_chat = m->r9k,
.subscriber_only = m->submode,
.emotes_only = m->emoteOnly,
.follower_only = (m->followerOnly == -1)
? std::nullopt
: std::optional(m->followerOnly),
.slow_mode =
(m->slowMode == 0) ? std::nullopt : std::optional(m->slowMode),
};
lua::push(L, modes);
return 1;
}
int ChannelRef::get_stream_status(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
const auto s = tc->accessStreamStatus();
const auto status = LuaStreamStatus{
.live = s->live,
.viewer_count = static_cast<int>(s->viewerCount),
.uptime = s->uptimeSeconds,
.title = s->title,
.game_name = s->game,
.game_id = s->gameId,
};
lua::push(L, status);
return 1;
}
int ChannelRef::get_twitch_id(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
lua::push(L, tc->roomId());
return 1;
}
int ChannelRef::is_broadcaster(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
lua::push(L, tc->isBroadcaster());
return 1;
}
int ChannelRef::is_mod(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
lua::push(L, tc->isMod());
return 1;
}
int ChannelRef::is_vip(lua_State *L)
{
auto tc = ChannelRef::getTwitchOrError(L);
lua::push(L, tc->isVip());
return 1;
}
int ChannelRef::get_by_name(lua_State *L)
{
if (lua_gettop(L) != 2)
{
luaL_error(L, "Channel.by_name needs exactly 2 arguments (channel "
"name and platform)");
lua_pushnil(L);
return 1;
}
LPlatform platform{};
if (!lua::pop(L, &platform))
{
luaL_error(L, "cannot get platform (2nd argument of Channel.by_name, "
"expected a string)");
lua_pushnil(L);
return 1;
}
QString name;
if (!lua::pop(L, &name))
{
luaL_error(L,
"cannot get channel name (1st argument of Channel.by_name, "
"expected a string)");
lua_pushnil(L);
return 1;
}
auto chn = getApp()->twitch->getChannelOrEmpty(name);
lua::push(L, chn);
return 1;
}
int ChannelRef::get_by_twitch_id(lua_State *L)
{
if (lua_gettop(L) != 1)
{
luaL_error(
L, "Channel.by_twitch_id needs exactly 1 arguments (channel owner "
"id)");
lua_pushnil(L);
return 1;
}
QString id;
if (!lua::pop(L, &id))
{
luaL_error(L,
"cannot get channel name (1st argument of Channel.by_name, "
"expected a string)");
lua_pushnil(L);
return 1;
}
auto chn = getApp()->twitch->getChannelOrEmptyByID(id);
lua::push(L, chn);
return 1;
}
int ChannelRef::to_string(lua_State *L)
{
ChannelPtr that = ChannelRef::getOrError(L, true);
if (that == nullptr)
{
lua_pushstring(L, "<c2.Channel expired>");
return 1;
}
QString formated = QString("<c2.Channel %1>").arg(that->getName());
lua::push(L, formated);
return 1;
}
} // namespace chatterino::lua::api
// NOLINTEND(*vararg)
//
namespace chatterino::lua {
StackIdx push(lua_State *L, const api::LuaRoomModes &modes)
{
auto out = lua::pushEmptyTable(L, 6);
# define PUSH(field) \
lua::push(L, modes.field); \
lua_setfield(L, out, #field)
PUSH(unique_chat);
PUSH(subscriber_only);
PUSH(emotes_only);
PUSH(follower_only);
PUSH(slow_mode);
# undef PUSH
return out;
}
StackIdx push(lua_State *L, const api::LuaStreamStatus &status)
{
auto out = lua::pushEmptyTable(L, 6);
# define PUSH(field) \
lua::push(L, status.field); \
lua_setfield(L, out, #field)
PUSH(live);
PUSH(viewer_count);
PUSH(uptime);
PUSH(title);
PUSH(game_name);
PUSH(game_id);
# undef PUSH
return out;
}
StackIdx push(lua_State *L, ChannelPtr chn)
{
using namespace chatterino::lua::api;
if (chn->isEmpty())
{
lua_pushnil(L);
return lua_gettop(L);
}
WeakPtrUserData<UserData::Type::Channel, Channel>::create(
L, chn->weak_from_this());
luaL_getmetatable(L, "c2.Channel");
lua_setmetatable(L, -2);
return lua_gettop(L);
}
} // namespace chatterino::lua
#endif