The main view shows a diff renderer's picture of a diff, and that is not
what you want on your clipboard: a renderer may drop the +/- column, move
the line numbers into a gutter, group a hunk's deletions before its
additions, or leave lines out altogether. So copying takes the lines from
the diff itself, locating them by the identity of the selected rows.
Only the panel that produced the diff can produce it again, though: the
working tree's staged or unstaged side, a commit's, a stash entry's. The
new seam is there for that. It asks per file, so that copying three lines
of a commit's diff doesn't fetch the whole of it, and it will grow the
actions on a selection as staging and patch building arrive.
The clipboard gets the run of diff lines from the first selected line of
a file to the last, so that lines the renderer hid come along and the
result still reads as a diff. Headers count as selected lines too. A hunk
header names the first line of its hunk, so it is looked for the way a
line of the file is. A file header names no line at all, and a rendering
may draw it over any number of rows, so a selection touching one of them
takes the whole header.
As in the patch explorers, a selection that is all additions or all
deletions loses its +/- column, ready to be pasted into code. One that
reaches into a header keeps the columns, and what comes out is a patch
fragment rather than lines of code.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
With both implementations gone, nothing is left that lets a side panel
handle a click in the focused main view, so the mechanism for attaching
one to a context can go as well.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
Can be used for doing additional click handling in list views.
Like the GetOnDoubleClick hook we should try to find a better design for this
than putting it in HasKeybindings and BaseContext, since it is only used by list
contexts.
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
When this was originally introduced, it handled single clicks on a list entry
(treating them similar to a double-click by checking whether the click was on
the selected entry). Arguably it should have been called OnDoubleClick back then
already; but when we later changed it to do actual double-click detection (see
37197b8e9a), we should have renamed the methods.
This begins a big refactor of moving more code out of the Gui struct into contexts, controllers, and helpers. We also move some code into structs in the
gui package purely for the sake of better encapsulation