Focusing the main view is about to establish a hunk selection, and that
happens in a free function shared with the controller that focuses the
main view from a side panel, which has no main view controller to hand.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The mode of a diff view's selection lives on the context of the pane showing
it, and until now only the controllers that drive the selection needed to
name that pane, all of which have it as the concrete context it is.
A side panel is about to be handed the pane a command was invoked in, so
that it can act on what is selected there — and it can't be handed a
context, the interface it is handed one through being declared where a
context's concrete type isn't available. So the state moves to where such an
interface can speak of it, and the panes gain one: a context that has a diff
selection.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The focused main view could be scrolled but not pointed at: there was no
way to say "this line" or "these lines", which is what every line-level
interaction needs — editing a line, copying part of a diff, and, later,
staging. So a diff main view now always carries a selection while focused,
starting at the first change already on screen so that focusing doesn't
move the view.
The mode of the selection lives on the main context (a single line, a
range from a fixed anchor, or the change block around the cursor); the
selected line and the range anchor stay in the view itself, whose native
range select draws them, so there is no new highlight machinery. The modes
and their keys are the ones the staging view has, including that the arrow
keys step from block to block in hunk mode.
A pane holds something to select only when what it is showing is a diff
with changes in it, which the render works out once its content is final: a
placeholder message is not a diff, and neither is a diff with nothing in it
at all, such as a binary file's or an empty commit's. Whether a selection
is then drawn there follows from the context stack, as it does for every
other view.
A click in the focused main view now has a meaning again: it selects the
line it points at.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Clicking a line of the focused main view entered the staging or patch
building panel at that line. The focused main view is about to gain a
selection of its own, which is what a click there should set — and with
the explorers on their way out, the dive has nowhere to go.
Nothing replaces the gesture yet, so for the next couple of commits a
click in the focused main view does nothing.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The focused main view is about to get a real diff selection, which makes
its up/down/page/top/bottom keys mode-aware: what they do depends on the
select state the main view controller owns. Keeping them in a separate
controller would mean either duplicating that state or reaching across
controllers for it, so move them to where the state will live. The two
controllers were attached to the same pair of contexts and nothing else,
so nothing else can notice.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Originally I thought we'd benefit from this change in this branch; turns
out that we didn't after all, because we changed the approach, but it's
a nice cleanup anyway, so we include it here.
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
It's maybe not totally obvious, so let's show it.
Esc now appears twice in the status bar, because the global controller also
appends its generic "Cancel". We'll fix this in the next commit.
The click handler of MainViewController was registered as a global handler, so
it was used when a side panel was focused that doesn't have a
SwitchToFocusedMainViewController attached (e.g. Status, Worktrees, or
Submodules). This handler would then push the main view context, but with the
code that is meant only for toggling between the main view pair contexts, i.e.
with taking over the parentContext from the otherContext, which doesn't have one
at that point. This would later lead to a crash in onClick because the
parentContext was nil.
Fix this by splitting the click handler in two, one for when it already has the
focus, and one for toggling from the other view, and make these focus specific.
In this commit this is only possible by pressing '0' in a side panel; we'll add
mouse clicking later in the branch.
Also, you can't really do anything in the focused view except press escape to
leave it again. We'll add some more functionality in a following commit.