4776 Commits
Author SHA1 Message Date
Stefan Haller 101d7965ae Fix the waiting status display for synchronous operations
Commit 4f0393f97b caused a regression: for operations that use
WithWaitingStatusSync (examples are squashing fixups, moving commits up or down,
cherry-picking, creating fixup commits, and more), the waiting status wouldn't
show during the operation; however, it would show after the operation was done,
and then linger forever.

The cause: since 4f0393f97b, layout sizes the bottom line from the actual
content of the AppStatus view rather than from the status manager. The async
render path keeps the view in sync (it sets the buffer on the first tick and
clears it to "" when the status ends), but the sync path used by
WithWaitingStatusSync did not:

- It called ForceLayoutAndRedraw before writing anything to the view, so layout
  saw an empty buffer and left no room; the status never appeared during the
  operation.
- When the operation finished it just broke out of the loop, leaving the last
  spinner frame in the buffer. Every subsequent layout kept reserving room for
  that stale content, so the status stuck around forever.

Fix this by writing the status into the view before the initial layout, and
clearing it again when stopping.
2026-05-30 14:20:05 +02:00
Stefan Haller 64d244cfcb Refactor: extract private setAppStatusContent helper method 2026-05-30 13:59:17 +02:00
Stefan Haller b3491f4e37 Cleanup: filter out empty keybindings earlier
This doesn't make a difference for the behavior, it just looks strange to
include the empty bindings first and then filter them out in the next statement.
2026-05-28 19:26:43 +02:00
Stefan Haller 76d0dc15ca Fix crash when keybindings are disabled that we want to show in the status bar
If a keybinding that we want to display in the options bar was set to <disabled>
by the user, in pre-0.62 versions we would still display the command, but with
no keybinding. This was arguably not very useful before, but now it actually
crashes because we would now try to display the first key of the slice of
configured keys (crash introduced in 3d18ee8f91). Fix the crash by not showing
those commands at all.
2026-05-28 19:26:43 +02:00
Stefan Haller 5e326853dc Fix breaking changes note
Ctrl+s used to be a separate binding confirmInEditor-alt, but now that it was
folded into the main confirmInEditor, we need to mention both bindings here.

Also use the new syntax while we're at it.
2026-05-26 22:27:36 +02:00
Stefan Haller 064e9a4c98 Update translations from Crowdin 2026-05-26 22:08:49 +02:00
Henry MaddocksandStefan Haller dd0d90837d Add support for git flow using git-flow-next
git-flow-next (https://github.com/gittower/git-flow-next) uses a
different config schema than legacy git-flow:
gitflow.branch.<type>.prefix instead of gitflow.prefix.<type>.
Recognize both schemas in GetGitFlowPrefixMap by querying each and
merging into a single prefix → branchType map. GitFlowEnabled now
consults the merged map so a next-only setup counts as enabled.

When both schemas configure the same prefix, the legacy entry wins.
In normal usage both schemas agree, so the rule mainly matters as a
deterministic tie-breaker.
2026-05-26 11:57:09 +02:00
Henry MaddocksandStefan Haller 415015c66a Pull git-flow prefix parsing into a config-level helper
Lift the inline parsing in FinishCmdObj into parseGitFlowPrefixMap on
ConfigCommands. The caller now does a direct map lookup against the
parsed prefix → branchType map instead of iterating the raw config
output and suffix-matching. This is preparation for adding git-flow-next
support, which needs to merge a second config schema into the same map.

One incidental change: a branch name without a slash now returns
NotAGitFlowBranch immediately, rather than falling through the
line loop with an empty suffix. Previously a configured
gitflow.prefix.X whose value happened to equal the entire branch
name could match — never a useful outcome.
2026-05-26 11:05:22 +02:00
Stefan Haller e6a8415162 Refresh main view when cycling pagers with main view focused
The previous logic only re-rendered the main view when the side panel itself was
focused. When the user pressed `0` to focus the main view, the
Normal/NormalSecondary context becomes Current and the equality check failed, so
cycling pagers had no visible effect. Mirror the pattern from postRefreshUpdate:
when the main view is focused, call HandleRenderToMain on the side panel below
it on the stack (which CurrentSide already returns).
2026-05-26 07:58:50 +02:00
Stefan Haller 137831630a Do less work to update the main view when cycling pagers
The call to HandleFocus worked fine too, but it was doing too much; all we
really need here is rerender the main view.
2026-05-26 07:54:29 +02:00
Stefan Haller 2537995067 Add <alt+up>/<alt+down> as alternate keybindings for moving commits up/down
I like these because they are the same as moving a line of code up or down in
Visual Studio Code.
2026-05-25 19:15:54 +02:00
Stefan Haller d0d58233ff If a menu entry has multiple keybindings, list them in a tooltip
We append them with a blank line to an existing tooltip if the item already has
one, or create a new tooltip if not.
2026-05-25 15:32:47 +02:00
Stefan Haller 3a3625d855 Fold remaining alt bindings into their main fields
Convert the remaining *Alt/*Alt[12] sibling fields (PrevItem/NextItem,
GotoTop/GotoBottom, PrevBlock/NextBlock, ScrollUpMain/ScrollDownMain,
OptionMenu, ConfirmInEditor, DiffingMenu) so the merge mechanism folds
their values into the corresponding main multi-key binding at config
load. The redundant alt-only Binding registrations across the various
controllers and the global keybindings file are gone: the merged main
field already carries every key, so the for-loop in SetKeybinding
registers them all.
2026-05-25 15:32:47 +02:00
Stefan Haller 2ba401909d Use a dedicated keybinding for hunk navigation in the main view
Previously the patch_explorer and merge_conflicts controllers reused
Universal.PrevBlock/NextBlock for moving between hunks (or conflicts) in the
main view, sharing keys with the global side-window cycle. The two operations
are conceptually distinct: cycling side windows is a global navigation gesture,
while next/prev hunk acts on the diff in the main view. Tying them together also
blocks adding <tab>/<backtab> as side- window-cycle keys, because <tab> already
means "toggle panel" in the staging view.

Add Main.PrevHunk/NextHunk to the existing KeybindingMainConfig (which already
groups bindings for the main view across staging, patch building, and merge
conflicts) and switch both controllers to it. The defaults match the active key
set those controllers had before (<left>/<right>/h/l), so the user-visible
behavior is unchanged.
2026-05-25 15:32:47 +02:00
Stefan Haller 022d24cb79 Fold legacy quit-alt1 into the multi-key quit binding
Now that quit accepts multiple keys, the historical quit-alt1 field is
redundant: existing configs that set it should keep working without the user
having to migrate, but the lazygit code shouldn't have to register the alt
binding separately.

Add a merge step that runs after the user config is loaded (and from
NewDummyAppConfig, which the cheatsheet generator and integration tests go
through) folding the alt value into the main key list. Mark QuitAlt1 deprecated
so it disappears from the generated Config.md example, while staying in the JSON
schema with a description so editors can still steer users toward the new form.
Note that instead of marking the alt config as deprecated, we could have added a
migrator that changes users' config files and gets rid of the alt config for
good. I decided not to do that, because this would render the config file
invalid for older versions of lazygit, which would then refuse to start; and
that's annoying when bisecting bugs. We'll keep the deprecated configs in the
code for a year or so, and then add the migrator.

The next commit will fold the remaining ~15 -alt-style fields the same way; the
helper is shaped to keep that mechanical.
2026-05-25 15:32:47 +02:00
Stefan Haller fbcf562e29 Convert custom command Key fields to Keybinding
CustomCommand.Key and CustomCommandMenuOption.Key are user-configured
keybindings just like the built-in ones. Converting them to the Keybinding type
lets a user assign multiple keys to the same custom command, e.g. `key: [a, b]`,
the same way they would for any other keybinding.

The validator iterates over the elements rather than checking a single string,
the binding registration goes through GetValidatedKeyBindingKeys to register
every alternate, and the existing error messages use .String() so a multi-key
binding renders sensibly.

CustomCommandPrompt.Key (a form field name, not a keybinding) stays a plain
string.
2026-05-25 15:32:47 +02:00
Stefan Haller 3ecca88bd8 Convert JumpToBlock to a list of multi-key bindings
JumpToBlock is special: each of its 5 elements is the binding for one side
window (status / files / branches / commits / stash), not an alternate for a
single command. Change the field from []string to []Keybinding so each window
slot can have alternates of its own.

The schema becomes "an array of 5 keybindings, each itself a string or array of
strings", which falls out cleanly from how the Keybinding type inlines into the
generated schema. Existing configs (a flat array of 5 strings) keep validating
because each element is unmarshalled through Keybinding's scalar-or-sequence
decoder.
2026-05-25 15:32:47 +02:00
Stefan Haller 5748d82073 Convert keybinding fields to Keybinding
Until now every keybinding config field was a plain string. That meant a user
couldn't ask for two keys to invoke a command — the config silently accepted
only one form.

Convert every string-typed field across all 13 KeybindingXxxConfig structs to
Keybinding so the union type extends to every command. Defaults wrap their
single-key value in Keybinding{...} so the generated Config.md still renders one
scalar key per binding.

The alt fields keep their separate Binding registrations for now: this commit
does not yet introduce the merge mechanism that folds them into the main field —
that comes in a follow-up. Consumers previously calling opts.GetKeys on a string
field now call opts.GetKeys on the Keybinding, or take .String() / Keys[0] where
a single value is needed.

Adds a Keybinding.String helper for rendering, schema-generator work that
inlines the Keybinding union into each consuming property, and a unit test
covering the user-facing scalar/sequence YAML forms for quit.
2026-05-25 15:32:47 +02:00
Stefan Haller 06b8d5a1e4 Add Keybinding type that accepts a string or a sequence of strings
Each user-configurable keybinding is currently a single string in the YAML
config. To let users assign alternate keys to a command, introduce a Keybinding
type that decodes from either a scalar (the existing single-key form, kept for
backward compatibility and for a simpler config file) or a sequence of strings.
Marshalling collapses single-element slices back to a scalar so configs and
generated docs round-trip cleanly.

JSONSchema describes the type as a oneOf union so editors validate either form;
subsequent commits will inline the union into the generated schema and start
using Keybinding as the field type.
2026-05-25 15:18:18 +02:00
Stefan Haller f08a49fe52 Render every key for a binding in the cheatsheet
The cheatsheet has been showing only the first key of each binding
since Binding.Key became Binding.Keys; collapse the list back into a
single comma-separated cell so users can see all the alternates at a
glance once bindings start carrying more than one key.
2026-05-25 15:18:18 +02:00
Stefan Haller 26366641c0 Rename Key to Keys in Binding, KeybindingsOpts, and MenuItem
This is a straight rename with no other code changes. Doing it in a separate
commit to keep the diff of the previous one somewhat readable.
2026-05-25 15:18:18 +02:00
Stefan Haller 3d18ee8f91 Use a slice of keys for each binding
This is a pure refactor in preparation for letting users configure multiple
alternate bindings for a single command. Every Binding still has exactly one
key, so nothing changes visibly: the cheatsheet, the on-screen options bar,
and the keybindings menu all render identically.

When a Binding ends up with multiple keys, the on-screen options bar will
show only the first (to avoid clutter); the cheatsheet will show all of them (in
a later commit). For now both paths take Key[0].

MenuItem.Key is changed in the same way, it also has a slice of keys now.

In this commit we keep the name `Key` in Binding, KeybindingOpts and MenuItem,
instead of renaming them to `Keys` right away, in order to keep the diff a bit
more readable. We'll do the rename separately in the next commit.
2026-05-25 15:18:18 +02:00
Stefan Haller 22a508fdba Add menuKey helper to reduce noise on menu item literals
Constructing a menu item key from a literal character requires
gocui.NewKeyRune('r'), which is a bit noisy. Add a private menuKey helper in
both the controllers and helpers packages so the common case in either reads as
menuKey('r'). Duplicating the one-liner is cheaper than a cross-package import
dependency and avoids forcing every controller file to qualify the call.

The reason for doing this now is that we are going to change MenuItem.Key to a
slice of keys later in the branch, which means we'd have to add `[]gocui.Key{`
at each call site, making them even more noisy. With the menuKey helper we can
just change its signature and leave all clients unchanged.
2026-05-25 15:18:18 +02:00
Stefan Haller 12cfb9be1f Remove OptionMenuAlt1
For legacy reasons, OptionMenu was set to `<disabled>`, and OptionMenuAlt1 to
`?`. This doesn't make a lot of sense any more; get rid of OptionMenuAlt1 and
bind OptionMenu to `?` by default. This is a breaking change for users who
rebound OptionMenuAlt1 in their config, but it doesn't strike me as very likely,
and it's easy enough to fix.
2026-05-25 15:18:18 +02:00
Stefan Haller 3c279614bf Change SetKeybinding to not return an error
It always returned nil.
2026-05-25 15:18:18 +02:00
Stefan Haller 5a363578b4 Remove unused text KeybindingsLegend
Should have been removed in 74a6ea85c8.
2026-05-25 15:18:18 +02:00
Stefan Haller 880064b987 Use the isolated test env for shell commands
Shell.RunShellCommand was passing os.Environ() to its child, while its
sibling runCommandWithOutputAndEnv has used the minimal
NewTestEnvironment since late 2023 when env isolation was introduced;
the sh path was just missed.

This matters when integration tests run from inside a `git rebase -x`
exec in a linked worktree: git sets GIT_DIR=<main>/.git/worktrees/<name>
for the exec, and it leaks all the way down through bash, just, go test,
and the test process, into every git invocation RunShellCommand spawns.
cmd.Dir becomes irrelevant — git resolves GIT_DIR over cwd-based
discovery, with the work-tree taken from the gitdir file (i.e. the
worktree root). So `git checkout -b conflict` in a test fixture creates
the branch on the real worktree and switches its HEAD, hijacking the
in-progress rebase and trashing the working tree. (In the main worktree
git doesn't set GIT_DIR for rebase exec, which is why the bug was only
visible from linked worktrees.)

Using self.env also incidentally restores GIT_CONFIG_GLOBAL for shell
commands, so commits made via RunShellCommand are now authored by the
test config's CI identity rather than whatever the host's ~/.gitconfig
resolves to.
2026-05-25 15:18:18 +02:00
Stefan HallerandClaude Opus 4.7 4f6cdedb1e Refresh worktrees before auto-forwarding branches
AutoForwardBranches relies on the worktree model to skip any branch
that's currently checked out in another worktree (so we don't update
its ref behind the worktree's back). The post-fetch refresh wasn't
including the worktrees scope, so any external change to the worktree
list between lazygit's startup and the fetch — a `git worktree add`,
a `git checkout` in a linked worktree, a branch rename — left the
in-memory model stale and the skip check returned false negatives.

Add WORKTREES to the post-fetch refresh scope when auto-forwarding is
enabled. We gate on the config so users with auto-forward disabled
don't pay for an extra `git worktree list` plus per-worktree rev-parse
on every fetch tick.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:59:18 +02:00
Stefan HallerandClaude Opus 4.7 532cce4873 Add test for auto-forwarding a branch checked out in another worktree
When the linked worktree's branch is changed externally — by another
shell, by another tool, or by git running outside lazygit — lazygit's
worktrees model goes stale. The next post-fetch auto-forward then
doesn't realise the branch is now checked out elsewhere, and advances
its ref behind the worktree's back. The worktree's HEAD then resolves
to a commit its index/working tree haven't been updated to, and the
user sees that diff as the inverse of what was fetched — files
appearing as pending changes that they didn't make.

The test sets up a linked worktree initially on a side branch, then
externally checks out master in it before pressing fetch. Two
EXPECTED/ACTUAL pairs capture the symptoms: the branches view shows
master as `✓` rather than `↓1`, and switching to the linked worktree
shows master's would-be incoming file as a pending deletion against
HEAD.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:59:18 +02:00
Stefan HallerandClaude Opus 4.7 f032ee8b0f Extract BranchesHelper.PostFetchRefresh to unify the two fetch paths
The post-fetch logic was duplicated in `backgroundFetch` and the manual
fetch handler: refresh a fixed set of views, then auto-forward branches
if the fetch succeeded. The two had already drifted on the refresh
scope; folding them into a single helper makes the duplication go
away and prevents it from drifting again.

Pass the fetch error through so we preserve the previous behaviour of
refreshing unconditionally but only auto-forwarding on success.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan HallerandClaude Opus 4.7 77652863c4 Refresh pull requests after a manual fetch
The background fetch path already includes PULL_REQUESTS in its
post-fetch refresh scope, but the manual fetch from the files view
doesn't. As far as I can tell that's an oversight from when
PULL_REQUESTS was added — there's no reason the two paths should
differ. Align them so both refresh PRs after fetching.

This also sets up the next commit to extract a shared helper for
the post-fetch refresh.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan HallerandClaude Opus 4.7 7d1d90ae4d Preserve empty Worktrees slice when worktree list fails to load
If `git worktree list` fails, we want the Worktrees model to fall back
to an empty slice so callers iterating over it stay correct. The error
branch was setting it to `[]`, but the line below unconditionally
overwrote it with the nil `worktrees` value from the failed call.

Use an else branch so the empty-slice fallback actually sticks.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan Haller 58abf24862 Log errors from fetching GitHub PRs to the debug log, not to the Command Log
In the Command Log we only want to see errors for user-initiated actions, not
from background activity.
2026-05-10 15:47:02 +02:00
Stefan Haller d9aceaf0da Keep GitHub PR refresh error logging in one place 2026-05-10 15:40:09 +02:00
Stefan Haller 692f56a61b Optimize regex compilations
Compile them only once at startup. I didn't measure if this makes a difference,
but it's easy to do, and now that we potentially need to check them more often,
it might be worth it.
2026-05-10 15:28:14 +02:00
Stefan Haller d955ba8fb8 Remove now unused code
Doing this in a separate commit makes the previous commit's diff easier to read.
2026-05-10 15:28:14 +02:00
Stefan HallerandClaude Opus 4.7 1c79fe24d0 Support GitHub Enterprise for the pull-requests feature
The branches-panel PR icons only worked for github.com remotes. There was no
fundamental reason — the auth library we already vendor (cli/go-gh) supports
enterprise tokens out of the box (GH_ENTERPRISE_TOKEN, gh auth's keyring),
and the user-facing 'services' config has long been the documented way to
tell lazygit "this domain is a github service" for the View-PR-URL feature.

The fetcher just hardcoded github.com in three places:
- a substring check on the remote URL to decide we're "in a github repo",
- the GraphQL endpoint (always api.github.com/graphql), and
- the auth lookup (always against the default host).

Plumb the resolved web domain through instead. Detection now goes through
the hosting_service ("is this remote's provider 'github'?"), which means a
user with services: { 'git.acme.com': 'github:git.acme.com' } configured
gets PR icons on their GHE remotes too.

Replacing the substring check with a provider check also tightens a latent
bug in getGithubRemotes: it previously accepted any remote whose URL parsed
with the default regex, including gitlab and bitbucket — masked today only
by the InGithubRepo gate, but exposed once the gate goes away.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 15:28:14 +02:00
Stefan HallerandClaude Opus 4.7 21d58085f4 Expose service info (provider, host, owner, repo) from the hosting service
The github pull-request fetcher needs to know whether a given remote is a
github-type service, which host its API lives on, and which owner/repo to
query against. Today the fetcher hardcodes the first two ("does the URL
contain github.com" and "https://api.github.com/graphql") and re-derives
owner/repo from the remote, which precludes GitHub Enterprise and makes
the fetch entry point take more arguments than it needs.

Add an accessor on the hosting service manager that exposes the already-
resolved service domain together with the parsed owner/repo, so callers
can answer all of these questions without reaching into the manager's
internals.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 15:28:14 +02:00
Stefan Haller 7a2d1ab544 Clear cherry-pick buffer when copying after a paste
After a successful paste DidPaste is true, hiding the "X commits copied"
indicator but leaving the buffer populated. From the user's perspective
this looks like a clean slate, so a new shift+C should start fresh. It is
important to reset DidPaste first, before populating the buffer with the new
commits, because otherwise each loop iteration would overwrite the previous one
since Add() rebuilds the set via SelectedHashSet() which returns empty while
DidPaste is set.
2026-05-09 14:02:42 +02:00
Stefan Haller f264d43a1a Add test for missing commits when range-copying after a paste
After a successful paste, the "X commits copied" indicator hides and
DidPaste is set, but the buffer is not cleared. If the user then
range-selects multiple commits and presses shift+C, every Add() call
rebuilds the set via SelectedHashSet(), which returns empty while
DidPaste is true; each iteration of the copy loop therefore overwrites
the previous one and only the last commit in the range survives.
2026-05-09 14:02:42 +02:00
Stefan Haller 4734bab896 Improve performance of inline status spinner
Now that HandleRender no longer does an implicit Render(), we can use it inside
OnUIThreadContentOnly to save performance, on the assumption that rerendering a
view that contains an inline spinner never changes the layout.
2026-05-09 13:58:33 +02:00
Stefan Haller 76211eea68 Remove Render() from ListContextTrait.HandleRender
self.c.Render() at the end of HandleRender was there to schedule a gocui Update
tick so the view content modified above would actually get drawn. For UI-thread
callers (the great majority -- keybinding handlers, the layout function itself,
popup resize, etc.) this was unnecessary work, since gocui already runs a
layout/redraw cycle after every event. SimpleContext.HandleRender doesn't call
Render() either, so this aligns the two implementations.

The few callers that drove HandleRender from a worker goroutine and relied on
Render() for the flush were wrapped in OnUIThread in the preceding commits, so
the implicit Render is no longer needed.

Also, Render() being called *before* setFooter() looks like it might have been a
theoretical race; this is no longer an issue now.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau SimardandStefan Haller 8675862228 Bounce setGithubPullRequests' Branches render to UI thread
Fixes an issue mostly noticeable using the go -race mode, this resolves
them.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau SimardandStefan Haller 225bcaa619 Bounce commit files selection render to UI thread
The redraw of the selection color (using <space>) would be tied to the
spinner drawing. To reproduce, having a high spinner refresh rate and
toggling a file would see a delay equivalent to the time spinner refresh
rate.
2026-05-09 13:58:33 +02:00
Stefan Haller 3d324ed7fb Bounce SuggestionsContext.SetSuggestions to UI thread
SetSuggestions has two callers: prepareConfirmationPanel calls it directly on
the UI thread, while editors.promptEditor and
SuggestionsContext.RefreshSuggestions call it via AsyncHandler, which runs the
result closure on a worker goroutine. The worker path currently relies on
HandleRender's self.c.Render() to flush the view update. Wrap the body in
OnUIThread so the worker path stays correct when Render() is removed; for the
UI-thread caller the extra bounce is harmless.
2026-05-09 13:58:33 +02:00
Stefan Haller a364a8d75c Bounce explicit LocalCommits render in refreshBranches to UI thread
refreshBranches runs on a worker goroutine and re-renders the commits view
directly to refresh the branch-head visualization. As with refreshView, this
currently only flushes because HandleRender ends with self.c.Render(). Wrap the
explicit HandleRender call (along with the LocalCommitsMutex pair around it) in
OnUIThread so it keeps working once Render() is removed.
2026-05-09 13:58:33 +02:00
Stefan Haller 0d1caf5c22 Bounce refreshView to the UI thread
An async refresh dispatches refreshXyz on a worker goroutine, which then calls
refreshView -> PostRefreshUpdate -> HandleRender. Today the final
self.c.Render() inside ListContextTrait.HandleRender is what triggers a UI flush
from the worker. We're going to remove that Render() call, so prepare by
wrapping refreshView's body in OnUIThread.

This moves the entire rendering of the view (and the ReApplyFilter/ReApplySearch
stuff) to the UI thread, not just the layout. I don't expect this to make a
difference in practice, and it is already one step towards my long-term goal of
moving all view rendering to the UI thread (see
https://github.com/jesseduffield/lazygit/issues/2974#issuecomment-1729154768).
2026-05-09 13:58:33 +02:00
Stefan Haller 79440c0945 Set the view color on the UI thread too
Unrelated to this branch, just because we're touching this code: there's little
reason to set the color on the background thread but the text on the UI thread.
Set them both together on the UI thread. Avoids a data race (unlikely to be a
problem in practice, we're talking about a 64-bit int, but still).
2026-05-09 13:58:33 +02:00
Stefan Haller 670565c175 Have renderAppStatus trigger a full layout when the appStatus width changes
In 0d195077e4 we improved the performance of the status bar spinner by
avoiding a layout. This is fine from one spinner tick to the next, but it's a
problem when spinning starts or ends (or in the hypothetical case that the
status text changes in the middle of the operation, which we never do in
lazygit, but theoretically could). In this case a layout is needed so that the
rest of the status bar gets pushed over appropriately (or moves back to the left
when the spinner ends), and also so that the bottom line is shown or hidden
properly for users who set gui.showBottomLine to false.

To fix this, keep track of the status string width and force a layout whenever
it changes. This includes the beginning and end of an operation when it changes
from empty to non-empty or vice versa.

There is currently no observable misbehavior from this bug, but that's only
because we must have a HandleRender call somewhere that forces a full layout
when an operation starts or ends. We will remove the Render() call from
HandleRender at the end of this branch, at which point the misbehavior would be
visible if we didn't fix it here.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau SimardandStefan Haller b3deef31ad When drawing tainted views in ForceFlushViewsContentOnly, also draw views that overlap them
This prevents views from drawing over higher z-order views.

Currently this is not an issue in practice, because we use
ForceFlushViewsContentOnly only for the bottom line status spinner, and there
are never views on top of it. However, later in the branch we will use the
mechanism to redraw the inline spinners in panels (e.g. the "Pushing..." status
next to a branch name), and there could be a popup on top of it.

Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
2026-05-09 13:58:33 +02:00