3040 Commits
Author SHA1 Message Date
Stefan Haller 101d7965ae Fix the waiting status display for synchronous operations
Commit 4f0393f97b caused a regression: for operations that use
WithWaitingStatusSync (examples are squashing fixups, moving commits up or down,
cherry-picking, creating fixup commits, and more), the waiting status wouldn't
show during the operation; however, it would show after the operation was done,
and then linger forever.

The cause: since 4f0393f97b, layout sizes the bottom line from the actual
content of the AppStatus view rather than from the status manager. The async
render path keeps the view in sync (it sets the buffer on the first tick and
clears it to "" when the status ends), but the sync path used by
WithWaitingStatusSync did not:

- It called ForceLayoutAndRedraw before writing anything to the view, so layout
  saw an empty buffer and left no room; the status never appeared during the
  operation.
- When the operation finished it just broke out of the loop, leaving the last
  spinner frame in the buffer. Every subsequent layout kept reserving room for
  that stale content, so the status stuck around forever.

Fix this by writing the status into the view before the initial layout, and
clearing it again when stopping.
2026-05-30 14:20:05 +02:00
Stefan Haller 64d244cfcb Refactor: extract private setAppStatusContent helper method 2026-05-30 13:59:17 +02:00
Stefan Haller b3491f4e37 Cleanup: filter out empty keybindings earlier
This doesn't make a difference for the behavior, it just looks strange to
include the empty bindings first and then filter them out in the next statement.
2026-05-28 19:26:43 +02:00
Stefan Haller 76d0dc15ca Fix crash when keybindings are disabled that we want to show in the status bar
If a keybinding that we want to display in the options bar was set to <disabled>
by the user, in pre-0.62 versions we would still display the command, but with
no keybinding. This was arguably not very useful before, but now it actually
crashes because we would now try to display the first key of the slice of
configured keys (crash introduced in 3d18ee8f91). Fix the crash by not showing
those commands at all.
2026-05-28 19:26:43 +02:00
Stefan Haller e6a8415162 Refresh main view when cycling pagers with main view focused
The previous logic only re-rendered the main view when the side panel itself was
focused. When the user pressed `0` to focus the main view, the
Normal/NormalSecondary context becomes Current and the equality check failed, so
cycling pagers had no visible effect. Mirror the pattern from postRefreshUpdate:
when the main view is focused, call HandleRenderToMain on the side panel below
it on the stack (which CurrentSide already returns).
2026-05-26 07:58:50 +02:00
Stefan Haller 137831630a Do less work to update the main view when cycling pagers
The call to HandleFocus worked fine too, but it was doing too much; all we
really need here is rerender the main view.
2026-05-26 07:54:29 +02:00
Stefan Haller d0d58233ff If a menu entry has multiple keybindings, list them in a tooltip
We append them with a blank line to an existing tooltip if the item already has
one, or create a new tooltip if not.
2026-05-25 15:32:47 +02:00
Stefan Haller 3a3625d855 Fold remaining alt bindings into their main fields
Convert the remaining *Alt/*Alt[12] sibling fields (PrevItem/NextItem,
GotoTop/GotoBottom, PrevBlock/NextBlock, ScrollUpMain/ScrollDownMain,
OptionMenu, ConfirmInEditor, DiffingMenu) so the merge mechanism folds
their values into the corresponding main multi-key binding at config
load. The redundant alt-only Binding registrations across the various
controllers and the global keybindings file are gone: the merged main
field already carries every key, so the for-loop in SetKeybinding
registers them all.
2026-05-25 15:32:47 +02:00
Stefan Haller 2ba401909d Use a dedicated keybinding for hunk navigation in the main view
Previously the patch_explorer and merge_conflicts controllers reused
Universal.PrevBlock/NextBlock for moving between hunks (or conflicts) in the
main view, sharing keys with the global side-window cycle. The two operations
are conceptually distinct: cycling side windows is a global navigation gesture,
while next/prev hunk acts on the diff in the main view. Tying them together also
blocks adding <tab>/<backtab> as side- window-cycle keys, because <tab> already
means "toggle panel" in the staging view.

Add Main.PrevHunk/NextHunk to the existing KeybindingMainConfig (which already
groups bindings for the main view across staging, patch building, and merge
conflicts) and switch both controllers to it. The defaults match the active key
set those controllers had before (<left>/<right>/h/l), so the user-visible
behavior is unchanged.
2026-05-25 15:32:47 +02:00
Stefan Haller 022d24cb79 Fold legacy quit-alt1 into the multi-key quit binding
Now that quit accepts multiple keys, the historical quit-alt1 field is
redundant: existing configs that set it should keep working without the user
having to migrate, but the lazygit code shouldn't have to register the alt
binding separately.

Add a merge step that runs after the user config is loaded (and from
NewDummyAppConfig, which the cheatsheet generator and integration tests go
through) folding the alt value into the main key list. Mark QuitAlt1 deprecated
so it disappears from the generated Config.md example, while staying in the JSON
schema with a description so editors can still steer users toward the new form.
Note that instead of marking the alt config as deprecated, we could have added a
migrator that changes users' config files and gets rid of the alt config for
good. I decided not to do that, because this would render the config file
invalid for older versions of lazygit, which would then refuse to start; and
that's annoying when bisecting bugs. We'll keep the deprecated configs in the
code for a year or so, and then add the migrator.

The next commit will fold the remaining ~15 -alt-style fields the same way; the
helper is shaped to keep that mechanical.
2026-05-25 15:32:47 +02:00
Stefan Haller fbcf562e29 Convert custom command Key fields to Keybinding
CustomCommand.Key and CustomCommandMenuOption.Key are user-configured
keybindings just like the built-in ones. Converting them to the Keybinding type
lets a user assign multiple keys to the same custom command, e.g. `key: [a, b]`,
the same way they would for any other keybinding.

The validator iterates over the elements rather than checking a single string,
the binding registration goes through GetValidatedKeyBindingKeys to register
every alternate, and the existing error messages use .String() so a multi-key
binding renders sensibly.

CustomCommandPrompt.Key (a form field name, not a keybinding) stays a plain
string.
2026-05-25 15:32:47 +02:00
Stefan Haller 3ecca88bd8 Convert JumpToBlock to a list of multi-key bindings
JumpToBlock is special: each of its 5 elements is the binding for one side
window (status / files / branches / commits / stash), not an alternate for a
single command. Change the field from []string to []Keybinding so each window
slot can have alternates of its own.

The schema becomes "an array of 5 keybindings, each itself a string or array of
strings", which falls out cleanly from how the Keybinding type inlines into the
generated schema. Existing configs (a flat array of 5 strings) keep validating
because each element is unmarshalled through Keybinding's scalar-or-sequence
decoder.
2026-05-25 15:32:47 +02:00
Stefan Haller 5748d82073 Convert keybinding fields to Keybinding
Until now every keybinding config field was a plain string. That meant a user
couldn't ask for two keys to invoke a command — the config silently accepted
only one form.

Convert every string-typed field across all 13 KeybindingXxxConfig structs to
Keybinding so the union type extends to every command. Defaults wrap their
single-key value in Keybinding{...} so the generated Config.md still renders one
scalar key per binding.

The alt fields keep their separate Binding registrations for now: this commit
does not yet introduce the merge mechanism that folds them into the main field —
that comes in a follow-up. Consumers previously calling opts.GetKeys on a string
field now call opts.GetKeys on the Keybinding, or take .String() / Keys[0] where
a single value is needed.

Adds a Keybinding.String helper for rendering, schema-generator work that
inlines the Keybinding union into each consuming property, and a unit test
covering the user-facing scalar/sequence YAML forms for quit.
2026-05-25 15:32:47 +02:00
Stefan Haller 26366641c0 Rename Key to Keys in Binding, KeybindingsOpts, and MenuItem
This is a straight rename with no other code changes. Doing it in a separate
commit to keep the diff of the previous one somewhat readable.
2026-05-25 15:18:18 +02:00
Stefan Haller 3d18ee8f91 Use a slice of keys for each binding
This is a pure refactor in preparation for letting users configure multiple
alternate bindings for a single command. Every Binding still has exactly one
key, so nothing changes visibly: the cheatsheet, the on-screen options bar,
and the keybindings menu all render identically.

When a Binding ends up with multiple keys, the on-screen options bar will
show only the first (to avoid clutter); the cheatsheet will show all of them (in
a later commit). For now both paths take Key[0].

MenuItem.Key is changed in the same way, it also has a slice of keys now.

In this commit we keep the name `Key` in Binding, KeybindingOpts and MenuItem,
instead of renaming them to `Keys` right away, in order to keep the diff a bit
more readable. We'll do the rename separately in the next commit.
2026-05-25 15:18:18 +02:00
Stefan Haller 22a508fdba Add menuKey helper to reduce noise on menu item literals
Constructing a menu item key from a literal character requires
gocui.NewKeyRune('r'), which is a bit noisy. Add a private menuKey helper in
both the controllers and helpers packages so the common case in either reads as
menuKey('r'). Duplicating the one-liner is cheaper than a cross-package import
dependency and avoids forcing every controller file to qualify the call.

The reason for doing this now is that we are going to change MenuItem.Key to a
slice of keys later in the branch, which means we'd have to add `[]gocui.Key{`
at each call site, making them even more noisy. With the menuKey helper we can
just change its signature and leave all clients unchanged.
2026-05-25 15:18:18 +02:00
Stefan Haller 12cfb9be1f Remove OptionMenuAlt1
For legacy reasons, OptionMenu was set to `<disabled>`, and OptionMenuAlt1 to
`?`. This doesn't make a lot of sense any more; get rid of OptionMenuAlt1 and
bind OptionMenu to `?` by default. This is a breaking change for users who
rebound OptionMenuAlt1 in their config, but it doesn't strike me as very likely,
and it's easy enough to fix.
2026-05-25 15:18:18 +02:00
Stefan Haller 3c279614bf Change SetKeybinding to not return an error
It always returned nil.
2026-05-25 15:18:18 +02:00
Stefan HallerandClaude Opus 4.7 4f6cdedb1e Refresh worktrees before auto-forwarding branches
AutoForwardBranches relies on the worktree model to skip any branch
that's currently checked out in another worktree (so we don't update
its ref behind the worktree's back). The post-fetch refresh wasn't
including the worktrees scope, so any external change to the worktree
list between lazygit's startup and the fetch — a `git worktree add`,
a `git checkout` in a linked worktree, a branch rename — left the
in-memory model stale and the skip check returned false negatives.

Add WORKTREES to the post-fetch refresh scope when auto-forwarding is
enabled. We gate on the config so users with auto-forward disabled
don't pay for an extra `git worktree list` plus per-worktree rev-parse
on every fetch tick.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:59:18 +02:00
Stefan HallerandClaude Opus 4.7 f032ee8b0f Extract BranchesHelper.PostFetchRefresh to unify the two fetch paths
The post-fetch logic was duplicated in `backgroundFetch` and the manual
fetch handler: refresh a fixed set of views, then auto-forward branches
if the fetch succeeded. The two had already drifted on the refresh
scope; folding them into a single helper makes the duplication go
away and prevents it from drifting again.

Pass the fetch error through so we preserve the previous behaviour of
refreshing unconditionally but only auto-forwarding on success.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan HallerandClaude Opus 4.7 77652863c4 Refresh pull requests after a manual fetch
The background fetch path already includes PULL_REQUESTS in its
post-fetch refresh scope, but the manual fetch from the files view
doesn't. As far as I can tell that's an oversight from when
PULL_REQUESTS was added — there's no reason the two paths should
differ. Align them so both refresh PRs after fetching.

This also sets up the next commit to extract a shared helper for
the post-fetch refresh.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan HallerandClaude Opus 4.7 7d1d90ae4d Preserve empty Worktrees slice when worktree list fails to load
If `git worktree list` fails, we want the Worktrees model to fall back
to an empty slice so callers iterating over it stay correct. The error
branch was setting it to `[]`, but the line below unconditionally
overwrote it with the nil `worktrees` value from the failed call.

Use an else branch so the empty-slice fallback actually sticks.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan Haller 58abf24862 Log errors from fetching GitHub PRs to the debug log, not to the Command Log
In the Command Log we only want to see errors for user-initiated actions, not
from background activity.
2026-05-10 15:47:02 +02:00
Stefan Haller d9aceaf0da Keep GitHub PR refresh error logging in one place 2026-05-10 15:40:09 +02:00
Stefan HallerandClaude Opus 4.7 1c79fe24d0 Support GitHub Enterprise for the pull-requests feature
The branches-panel PR icons only worked for github.com remotes. There was no
fundamental reason — the auth library we already vendor (cli/go-gh) supports
enterprise tokens out of the box (GH_ENTERPRISE_TOKEN, gh auth's keyring),
and the user-facing 'services' config has long been the documented way to
tell lazygit "this domain is a github service" for the View-PR-URL feature.

The fetcher just hardcoded github.com in three places:
- a substring check on the remote URL to decide we're "in a github repo",
- the GraphQL endpoint (always api.github.com/graphql), and
- the auth lookup (always against the default host).

Plumb the resolved web domain through instead. Detection now goes through
the hosting_service ("is this remote's provider 'github'?"), which means a
user with services: { 'git.acme.com': 'github:git.acme.com' } configured
gets PR icons on their GHE remotes too.

Replacing the substring check with a provider check also tightens a latent
bug in getGithubRemotes: it previously accepted any remote whose URL parsed
with the default regex, including gitlab and bitbucket — masked today only
by the InGithubRepo gate, but exposed once the gate goes away.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 15:28:14 +02:00
Stefan Haller 7a2d1ab544 Clear cherry-pick buffer when copying after a paste
After a successful paste DidPaste is true, hiding the "X commits copied"
indicator but leaving the buffer populated. From the user's perspective
this looks like a clean slate, so a new shift+C should start fresh. It is
important to reset DidPaste first, before populating the buffer with the new
commits, because otherwise each loop iteration would overwrite the previous one
since Add() rebuilds the set via SelectedHashSet() which returns empty while
DidPaste is set.
2026-05-09 14:02:42 +02:00
Stefan Haller 4734bab896 Improve performance of inline status spinner
Now that HandleRender no longer does an implicit Render(), we can use it inside
OnUIThreadContentOnly to save performance, on the assumption that rerendering a
view that contains an inline spinner never changes the layout.
2026-05-09 13:58:33 +02:00
Stefan Haller 76211eea68 Remove Render() from ListContextTrait.HandleRender
self.c.Render() at the end of HandleRender was there to schedule a gocui Update
tick so the view content modified above would actually get drawn. For UI-thread
callers (the great majority -- keybinding handlers, the layout function itself,
popup resize, etc.) this was unnecessary work, since gocui already runs a
layout/redraw cycle after every event. SimpleContext.HandleRender doesn't call
Render() either, so this aligns the two implementations.

The few callers that drove HandleRender from a worker goroutine and relied on
Render() for the flush were wrapped in OnUIThread in the preceding commits, so
the implicit Render is no longer needed.

Also, Render() being called *before* setFooter() looks like it might have been a
theoretical race; this is no longer an issue now.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau SimardandStefan Haller 8675862228 Bounce setGithubPullRequests' Branches render to UI thread
Fixes an issue mostly noticeable using the go -race mode, this resolves
them.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau SimardandStefan Haller 225bcaa619 Bounce commit files selection render to UI thread
The redraw of the selection color (using <space>) would be tied to the
spinner drawing. To reproduce, having a high spinner refresh rate and
toggling a file would see a delay equivalent to the time spinner refresh
rate.
2026-05-09 13:58:33 +02:00
Stefan Haller 3d324ed7fb Bounce SuggestionsContext.SetSuggestions to UI thread
SetSuggestions has two callers: prepareConfirmationPanel calls it directly on
the UI thread, while editors.promptEditor and
SuggestionsContext.RefreshSuggestions call it via AsyncHandler, which runs the
result closure on a worker goroutine. The worker path currently relies on
HandleRender's self.c.Render() to flush the view update. Wrap the body in
OnUIThread so the worker path stays correct when Render() is removed; for the
UI-thread caller the extra bounce is harmless.
2026-05-09 13:58:33 +02:00
Stefan Haller a364a8d75c Bounce explicit LocalCommits render in refreshBranches to UI thread
refreshBranches runs on a worker goroutine and re-renders the commits view
directly to refresh the branch-head visualization. As with refreshView, this
currently only flushes because HandleRender ends with self.c.Render(). Wrap the
explicit HandleRender call (along with the LocalCommitsMutex pair around it) in
OnUIThread so it keeps working once Render() is removed.
2026-05-09 13:58:33 +02:00
Stefan Haller 0d1caf5c22 Bounce refreshView to the UI thread
An async refresh dispatches refreshXyz on a worker goroutine, which then calls
refreshView -> PostRefreshUpdate -> HandleRender. Today the final
self.c.Render() inside ListContextTrait.HandleRender is what triggers a UI flush
from the worker. We're going to remove that Render() call, so prepare by
wrapping refreshView's body in OnUIThread.

This moves the entire rendering of the view (and the ReApplyFilter/ReApplySearch
stuff) to the UI thread, not just the layout. I don't expect this to make a
difference in practice, and it is already one step towards my long-term goal of
moving all view rendering to the UI thread (see
https://github.com/jesseduffield/lazygit/issues/2974#issuecomment-1729154768).
2026-05-09 13:58:33 +02:00
Stefan Haller 79440c0945 Set the view color on the UI thread too
Unrelated to this branch, just because we're touching this code: there's little
reason to set the color on the background thread but the text on the UI thread.
Set them both together on the UI thread. Avoids a data race (unlikely to be a
problem in practice, we're talking about a 64-bit int, but still).
2026-05-09 13:58:33 +02:00
Stefan Haller 670565c175 Have renderAppStatus trigger a full layout when the appStatus width changes
In 0d195077e4 we improved the performance of the status bar spinner by
avoiding a layout. This is fine from one spinner tick to the next, but it's a
problem when spinning starts or ends (or in the hypothetical case that the
status text changes in the middle of the operation, which we never do in
lazygit, but theoretically could). In this case a layout is needed so that the
rest of the status bar gets pushed over appropriately (or moves back to the left
when the spinner ends), and also so that the bottom line is shown or hidden
properly for users who set gui.showBottomLine to false.

To fix this, keep track of the status string width and force a layout whenever
it changes. This includes the beginning and end of an operation when it changes
from empty to non-empty or vice versa.

There is currently no observable misbehavior from this bug, but that's only
because we must have a HandleRender call somewhere that forces a full layout
when an operation starts or ends. We will remove the Render() call from
HandleRender at the end of this branch, at which point the misbehavior would be
visible if we didn't fix it here.
2026-05-09 13:58:33 +02:00
Stefan Haller 4f0393f97b Fix visual glitch with status bar spinner at very slow spinner rates
With a very slow spinner rate (seconds), you can see that at the beginning of an
operation the bottom line leaves a gap for where the status will go, but the
status (and spinner) is only drawn the first time the spinner ticks. The reason
is that layout looks at GetStatusString to decide how much room to leave, rather
than at the actual content of the AppStatus view; the view content is only set
by renderAppStatus the first time the spinner ticks.

Fix this by making layout look at the actual content of the view so that the
layout is in sync with what is drawn. This also avoids flicker if an operation
is so fast that it finishes before the spinner ticks for the first time,
especially for users who set gui.showBottomLine to false.
2026-05-08 22:42:23 +02:00
Antoine Gaudreau SimardandStefan Haller b7edcbad3a Improve performance of spinner in Synchronized events
Instead of redrawing the two views on each tick, only redraw the spinner
2026-05-06 20:38:53 +02:00
Antoine Gaudreau SimardandStefan Haller 0d195077e4 Improve performance when drawing the spinner on background events 2026-05-06 18:53:32 +02:00
Antoine Gaudreau SimardandStefan Haller 9c3e7dac88 Support to request a content-only UI refresh
This skips the whole-UI layout calculations, and lets tcell's dirty cell
handling redraw only changed cells.
2026-05-06 18:53:32 +02:00
Antoine Gaudreau SimardandStefan Haller 79727f1780 Honor the spinner rate configurate with sync spinner 2026-05-06 18:53:32 +02:00
Stefan Haller 164f7da33d Fix missing layout call after switching repos
This didn't cause a bug so far because switching repos always happens from
within an OnWaitingStatus, so the spinner would take care of calling layout and
draw. However, later in this branch we are going to optimize the spinner so that
it no longer calls layout, at which point this would break, so make sure we
rerender at the point where it's needed.
2026-05-06 18:53:32 +02:00
Stefan Haller ee94e215e7 Remove dead Modifier field from keybindings
Modifiers were moved into Key in 22169e22f, but the separate Modifier field
on types.Binding and gocui.keybinding was left behind. The keypress matcher
already compares modifiers via Key.Equals, so the old field is never read on
the dispatch path; it just got passed through SetKeybinding and stored.

Drop it from gocui.keybinding, types.Binding, and the SetKeybinding /
DeleteKeybinding signatures, and remove every now-redundant Modifier:
gocui.ModNone struct field. Mouse bindings keep their own Modifier (on
ViewMouseBinding) since that path still consults it.
2026-05-06 09:51:23 +02:00
Stefan Haller 127dd9d325 Expose PushUrls to custom commands 2026-05-04 13:09:47 +02:00
Stefan Haller 6f1c57b604 Show PushUrls for selected remote if there are any 2026-05-04 13:09:47 +02:00
Stefan HallerandClaude Opus 4.7 35d3659cce Use more widely-supported Unicode symbols for the commit graph
The commit graph used '⏣' (U+23E3 BENZENE RING WITH CIRCLE) for merge
commits and '◯' (U+25EF LARGE CIRCLE) for regular commits. Both have
very poor coverage in popular monospace fonts:

- '⏣' lives in the Misc Technical block and is essentially absent from
  every common monospace font (Source Code Pro, JetBrains Mono, Fira
  Code, Cascadia Code, Hack, Iosevka, Menlo, Consolas, Monaco, IBM
  Plex Mono, Ubuntu Mono, Noto Sans Mono, Inconsolata). It is always
  drawn from a system fallback font.
- '◯' is the late-addition LARGE CIRCLE codepoint. It is present in
  some fonts (Cascadia, Fira Code, Hack, Iosevka, Menlo, Noto Sans
  Mono) but missing from many others, including Source Code Pro and
  most Nerd Font derivatives based on it.

This is why the graph renders inconsistently across platforms even
when the same monospace font is configured: each OS picks a different
fallback font (Apple Symbols on macOS, Segoe UI Symbol on Windows,
Noto/DejaVu/Symbola on Linux), and the substituted glyphs differ in
shape, weight, and advance width. '◯' is also East Asian Ambiguous
width, so some terminals render it wider than one cell, exaggerating
the misalignment.

Replace the symbols with codepoints from the foundational 1991
Geometric Shapes block, which has far broader font coverage:

- Merge: '◎' U+25CE BULLSEYE -- concentric circles, the visually
  closest cousin to the previous benzene-ring glyph.
- Commit: '○' U+25CB WHITE CIRCLE -- the same hollow-circle silhouette
  as before, just a more universally available codepoint.

The new symbols are present in the font directly in significantly
more cases; and when fallback is still required, they are universally
well-drawn (unlike '⏣', which many fallback fonts also lack).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 13:06:29 +02:00
Stefan Haller 8dbdd74400 Fix linter warnings about ignoring errors from bufio.Scanner 2026-05-03 16:57:24 +02:00
Stefan Haller 562d0541a1 Fix linter warning about inefficient string concatenation 2026-05-03 16:39:41 +02:00
stkandStefan Haller 3ffc4ac832 Remove now unnecessary Setenv call
The call was meant to guarantee a UTC time zone to make the tests deterministic,
but as the previous commit explained, this only worked on Mac and Linux, not on
Windows. Since we now have a better fix, this workaround is no longer needed.
2026-05-02 17:59:27 +02:00
Stefan Haller bfdea2bb4f Add a forwardDeleteWord keybinding
Bound to alt-delete on Mac, and ctrl-delete on Windows and Linux.
2026-04-30 22:31:44 +02:00
Stefan Haller 976dbec9ff Make edit keybindings for move-by-word and backspace-word configurable
And make them platform dependent so that they are with ctrl on Windows and
Linux, but alt on Mac.
2026-04-30 22:31:44 +02:00