mirror of
https://github.com/jesseduffield/lazygit.git
synced 2026-08-28 02:24:49 -05:00
97 lines
3.2 KiB
Go
97 lines
3.2 KiB
Go
package gui
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import (
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"fmt"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/theme"
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"github.com/samber/lo"
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)
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// note: items option is mutated by this function
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func (gui *Gui) createMenu(opts types.CreateMenuOptions) error {
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if !opts.HideCancel {
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// this is mutative but I'm okay with that for now
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opts.Items = append(opts.Items, &types.MenuItem{
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LabelColumns: []string{gui.c.Tr.Cancel},
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OnPress: func() error {
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if opts.OnCancel != nil {
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return opts.OnCancel()
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}
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return nil
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},
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})
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}
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maxColumnSize := 1
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// Only the primary key of each navigation binding is reserved as
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// essential; alternates (e.g. the historical j/k that lived under
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// `*Alt` fields) stay available to be reused by menu items, which
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// take precedence over the inherited list bindings.
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essentialKeys := []gocui.Key{
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config.GetValidatedKeyBindingKeys(gui.c.UserConfig().Keybinding.Universal.ConfirmMenu)[0],
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config.GetValidatedKeyBindingKeys(gui.c.UserConfig().Keybinding.Universal.Return)[0],
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config.GetValidatedKeyBindingKeys(gui.c.UserConfig().Keybinding.Universal.PrevItem)[0],
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config.GetValidatedKeyBindingKeys(gui.c.UserConfig().Keybinding.Universal.NextItem)[0],
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}
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for _, item := range opts.Items {
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if item.LabelColumns == nil {
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item.LabelColumns = []string{item.Label}
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}
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if item.OpensMenu {
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item.LabelColumns[0] = fmt.Sprintf("%s...", item.LabelColumns[0])
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}
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maxColumnSize = max(maxColumnSize, len(item.LabelColumns))
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// Remove all item keybindings that are the same as one of the essential bindings
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if !opts.KeepConflictingKeybindings {
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item.Keys = lo.Filter(item.Keys, func(k gocui.Key, _ int) bool {
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return !lo.Contains(essentialKeys, k)
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})
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}
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}
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for _, item := range opts.Items {
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if len(item.LabelColumns) < maxColumnSize {
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// we require that each item has the same number of columns so we're padding out with blank strings
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// if this item has too few
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item.LabelColumns = append(item.LabelColumns, make([]string, maxColumnSize-len(item.LabelColumns))...)
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}
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}
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gui.State.Contexts.Menu.SetMenuItems(opts.Items, opts.ColumnAlignment)
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gui.State.Contexts.Menu.SetPrompt(opts.Prompt)
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gui.State.Contexts.Menu.SetAllowFilteringKeybindings(opts.AllowFilteringKeybindings)
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gui.State.Contexts.Menu.SetKeybindingsTakePrecedence(!opts.KeepConflictingKeybindings)
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gui.State.Contexts.Menu.SetFilterAsYouType(opts.FilterAsYouType)
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gui.State.Contexts.Menu.SetOnCancel(opts.OnCancel)
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gui.State.Contexts.Menu.SetSelection(0)
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gui.Views.MenuFilter.ClearTextArea()
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gui.Views.MenuFilter.RenderTextArea()
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gui.Views.Menu.Title = opts.Title
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gui.Views.Menu.FgColor = theme.GocuiDefaultTextColor
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gui.Views.Tooltip.Wrap = true
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gui.Views.Tooltip.FgColor = theme.GocuiDefaultTextColor
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gui.Views.Tooltip.Visible = true
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// resetting keybindings so that the menu-specific keybindings are registered
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if err := gui.resetKeybindings(); err != nil {
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return err
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}
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gui.c.PostRefreshUpdate(gui.State.Contexts.Menu)
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// TODO: ensure that if we're opened a menu from within a menu that it renders correctly
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gui.c.Context().Push(gui.State.Contexts.Menu, types.OnFocusOpts{})
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return nil
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}
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