Files
lazygit/pkg
Stefan Haller 32a9eda127 Replay withheld keys on a later pass of the event loop
EndBlockingEvents dispatches the keys buffered during a block from inside its
own call, so a keybinding handler runs in the middle of whatever the caller was
doing. If a caller ends the block partway through updating the screen, that
handler acts on state the caller has yet to finish writing.

No caller does that today; both of them end their block from a UI-thread
callback of their own, with nothing left to do afterwards. The commit after this
one adds a caller that can. It ends the block from a render restore, and a
render of the two main panes resolves that restore halfway through laying the
panes out.

Queue the replay through Update instead, so the buffered keys arrive on a later
pass of the loop, as they would have if the user had pressed them then. Input
stays withheld until that pass runs. Gui events are dispatched in preference to
queued work, so a key pressed in between would otherwise be handled ahead of the
keys buffered before it.

The replay's error now reaches the error handler along with every other
handler's, and EndBlockingEvents has nothing left to return.
2026-10-05 11:20:31 +02:00
..
…
…
…