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Now that the queue is unbounded, its depth is a useful signal for understanding how the event loop behaves under load — and we expect it to look very different across builds (e.g. master, which carries the bounce-state-updates-to-ui-thread work, versus the v0.63.0 release this fix ships in). Track the deepest the queue has ever been and log an Info line whenever that record is broken, so the numbers show up in the log for later reasoning. The mark is session-wide and doesn't reset when the queue drains. gocui has no logger of its own, so it exposes the new depth through a handler (matching the existing SetFocusHandler / SetOpenHyperlinkFunc pattern) that the gui registers to log via its own logger. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
GOCUI - Go Console User Interface
Minimalist Go package aimed at creating Console User Interfaces. A community fork based on the amazing work of jroimartin
Features
- Minimalist API.
- Views (the "windows" in the GUI) implement the interface io.ReadWriter.
- Support for overlapping views.
- The GUI can be modified at runtime (concurrent-safe).
- Global and view-level keybindings.
- Mouse support.
- Colored text.
- Customizable editing mode.
- Easy to build reusable widgets, complex layouts...
About fork
This fork has many improvements over the original work from jroimartin.
- Written ontop of TCell
- Better wide character support
- Support for 1 Line height views
- Better support for running in docker container
- Customize frame colors
- Improved code comments and quality
- Many small improvements
- Change Visibility of views
For information about this org see: awesome-gocui/about.
Installation
Execute:
$ go get github.com/awesome-gocui/gocui
Documentation
Execute:
$ go doc github.com/awesome-gocui/gocui
Or visit godoc.org to read it online.
Example
See the _example folder for more examples
package main
import (
"fmt"
"log"
"github.com/awesome-gocui/gocui"
)
func main() {
g, err := gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
log.Panicln(err)
}
defer g.Close()
g.SetManagerFunc(layout)
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
log.Panicln(err)
}
if err := g.MainLoop(); err != nil && !gocui.IsQuit(err) {
log.Panicln(err)
}
}
func layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2, 0); err != nil {
if !gocui.IsUnknownView(err) {
return err
}
if _, err := g.SetCurrentView("hello"); err != nil {
return err
}
fmt.Fprintln(v, "Hello world!")
}
return nil
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}
Screenshots
Projects using gocui
- komanda-cli: IRC Client For Developers.
- vuls: Agentless vulnerability scanner for Linux/FreeBSD.
- wuzz: Interactive cli tool for HTTP inspection.
- httplab: Interactive web server.
- domainr: Tool that checks the availability of domains based on keywords.
- gotime: Time tracker for projects and tasks.
- claws: Interactive command line client for testing websockets.
- terminews: Terminal based RSS reader.
- diagram: Tool to convert ascii arts into hand drawn diagrams.
- pody: CLI app to manage Pods in a Kubernetes cluster.
- kubexp: Kubernetes client.
- kcli: Tool for inspecting kafka topics/partitions/messages.
- fac: git merge conflict resolver
- jsonui: Interactive JSON explorer for your terminal.
- cointop: Interactive terminal based UI application for tracking cryptocurrencies.
- lazygit: simple terminal UI for git commands.
- lazydocker: The lazier way to manage everything docker.
Note: if your project is not listed here, let us know! :)


