mirror of
https://github.com/obsproject/obs-studio.git
synced 2026-09-24 07:25:05 -05:00
libobs: Add task scheduling features
(This commit also modifies the UI) Adds the ability to schedule tasks for certain threads
This commit is contained in:
@@ -426,6 +426,8 @@ static int obs_init_video(struct obs_video_info *ovi)
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return OBS_VIDEO_FAIL;
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if (pthread_mutex_init(&video->gpu_encoder_mutex, NULL) < 0)
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return OBS_VIDEO_FAIL;
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if (pthread_mutex_init(&video->task_mutex, NULL) < 0)
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return OBS_VIDEO_FAIL;
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errorcode = pthread_create(&video->video_thread, NULL,
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obs_graphics_thread, obs);
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@@ -521,6 +523,10 @@ static void obs_free_video(void)
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pthread_mutex_init_value(&video->gpu_encoder_mutex);
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da_free(video->gpu_encoders);
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pthread_mutex_destroy(&video->task_mutex);
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pthread_mutex_init_value(&video->task_mutex);
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circlebuf_free(&video->tasks);
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video->gpu_encoder_active = 0;
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video->cur_texture = 0;
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}
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@@ -843,6 +849,7 @@ static bool obs_init(const char *locale, const char *module_config_path,
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pthread_mutex_init_value(&obs->audio.monitoring_mutex);
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pthread_mutex_init_value(&obs->video.gpu_encoder_mutex);
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pthread_mutex_init_value(&obs->video.task_mutex);
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obs->name_store_owned = !store;
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obs->name_store = store ? store : profiler_name_store_create();
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@@ -2577,3 +2584,76 @@ bool obs_nv12_tex_active(void)
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return video->using_nv12_tex;
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}
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/* ------------------------------------------------------------------------- */
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/* task stuff */
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struct task_wait_info {
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obs_task_t task;
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void *param;
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os_event_t *event;
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};
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static void task_wait_callback(void *param)
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{
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struct task_wait_info *info = param;
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info->task(info->param);
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os_event_signal(info->event);
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}
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THREAD_LOCAL bool is_graphics_thread = false;
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static bool in_task_thread(enum obs_task_type type)
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{
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/* NOTE: OBS_TASK_UI is handled independently */
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if (type == OBS_TASK_GRAPHICS)
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return is_graphics_thread;
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assert(false);
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return false;
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}
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void obs_queue_task(enum obs_task_type type, obs_task_t task, void *param,
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bool wait)
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{
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if (!obs)
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return;
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if (type == OBS_TASK_UI) {
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if (obs->ui_task_handler) {
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obs->ui_task_handler(task, param, wait);
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} else {
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blog(LOG_ERROR, "UI task could not be queued, "
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"there's no UI task handler!");
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}
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} else {
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if (in_task_thread(type)) {
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task(param);
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} else if (wait) {
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struct task_wait_info info = {
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.task = task,
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.param = param,
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};
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os_event_init(&info.event, OS_EVENT_TYPE_MANUAL);
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obs_queue_task(type, task_wait_callback, &info, false);
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os_event_wait(info.event);
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os_event_destroy(info.event);
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} else {
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struct obs_core_video *video = &obs->video;
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struct obs_task_info info = {task, param};
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pthread_mutex_lock(&video->task_mutex);
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circlebuf_push_back(&video->tasks, &info, sizeof(info));
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pthread_mutex_unlock(&video->task_mutex);
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}
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}
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}
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void obs_set_ui_task_handler(obs_task_handler_t handler)
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{
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if (!obs)
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return;
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obs->ui_task_handler = handler;
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}
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