diff --git a/libobs-d3d11/d3d11-indexbuffer.cpp b/libobs-d3d11/d3d11-indexbuffer.cpp
index 7e15adcc4..3bb110df2 100644
--- a/libobs-d3d11/d3d11-indexbuffer.cpp
+++ b/libobs-d3d11/d3d11-indexbuffer.cpp
@@ -15,7 +15,7 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
void gs_index_buffer::InitBuffer()
{
diff --git a/libobs-d3d11/d3d11-samplerstate.cpp b/libobs-d3d11/d3d11-samplerstate.cpp
index bf6d6f994..1746c66bc 100644
--- a/libobs-d3d11/d3d11-samplerstate.cpp
+++ b/libobs-d3d11/d3d11-samplerstate.cpp
@@ -15,7 +15,7 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
#include "graphics/vec4.h"
const D3D11_TEXTURE_ADDRESS_MODE convertAddressMode[] =
diff --git a/libobs-d3d11/d3d11-shader.cpp b/libobs-d3d11/d3d11-shader.cpp
index 86d55403f..947f6c9f1 100644
--- a/libobs-d3d11/d3d11-shader.cpp
+++ b/libobs-d3d11/d3d11-shader.cpp
@@ -15,8 +15,8 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
-#include "GS_D3D11ShaderProcessor.hpp"
+#include "d3d11-subsystem.hpp"
+#include "d3d11-shaderprocessor.hpp"
#include "graphics/vec2.h"
#include "graphics/vec3.h"
#include "graphics/matrix3.h"
diff --git a/libobs-d3d11/d3d11-shaderprocessor.cpp b/libobs-d3d11/d3d11-shaderprocessor.cpp
index ce771d22d..4eacaec37 100644
--- a/libobs-d3d11/d3d11-shaderprocessor.cpp
+++ b/libobs-d3d11/d3d11-shaderprocessor.cpp
@@ -15,8 +15,8 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
-#include "GS_D3D11ShaderProcessor.hpp"
+#include "d3d11-subsystem.hpp"
+#include "d3d11-shaderprocessor.hpp"
#include
using namespace std;
diff --git a/libobs-d3d11/d3d11-stagesurf.cpp b/libobs-d3d11/d3d11-stagesurf.cpp
index b281b3faa..f0a00d848 100644
--- a/libobs-d3d11/d3d11-stagesurf.cpp
+++ b/libobs-d3d11/d3d11-stagesurf.cpp
@@ -15,7 +15,7 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
gs_stage_surface::gs_stage_surface(device_t device, uint32_t width,
uint32_t height, gs_color_format colorFormat)
diff --git a/libobs-d3d11/d3d11-subsystem.cpp b/libobs-d3d11/d3d11-subsystem.cpp
index 62b6e8442..0a955c3f9 100644
--- a/libobs-d3d11/d3d11-subsystem.cpp
+++ b/libobs-d3d11/d3d11-subsystem.cpp
@@ -18,7 +18,7 @@
#include "util/base.h"
#include "util/platform.h"
#include "graphics/matrix3.h"
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
static const IID dxgiFactory2 =
{0x50c83a1c, 0xe072, 0x4c48, {0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0}};
diff --git a/libobs-d3d11/d3d11-subsystem.hpp b/libobs-d3d11/d3d11-subsystem.hpp
index 118f55daa..6b436fd0d 100644
--- a/libobs-d3d11/d3d11-subsystem.hpp
+++ b/libobs-d3d11/d3d11-subsystem.hpp
@@ -37,7 +37,7 @@ struct shader_var;
struct shader_sampler;
struct gs_vertex_shader;
-#include "GS_D3D11Exports.h"
+#include "d3d11-exports.h"
using namespace std;
diff --git a/libobs-d3d11/d3d11-texture2d.cpp b/libobs-d3d11/d3d11-texture2d.cpp
index 92ed77af3..2676676ca 100644
--- a/libobs-d3d11/d3d11-texture2d.cpp
+++ b/libobs-d3d11/d3d11-texture2d.cpp
@@ -16,7 +16,7 @@
******************************************************************************/
#include "util/base.h"
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
void gs_texture_2d::InitSRD(vector &srd, void **data)
{
diff --git a/libobs-d3d11/d3d11-vertexbuffer.cpp b/libobs-d3d11/d3d11-vertexbuffer.cpp
index 88e1f8b09..5c0864920 100644
--- a/libobs-d3d11/d3d11-vertexbuffer.cpp
+++ b/libobs-d3d11/d3d11-vertexbuffer.cpp
@@ -17,7 +17,7 @@
#include "util/base.h"
#include "graphics/vec3.h"
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
static inline void PushBuffer(vector &buffers,
vector &strides, ID3D11Buffer *buffer,
diff --git a/libobs-d3d11/d3d11-zstencilbuffer.cpp b/libobs-d3d11/d3d11-zstencilbuffer.cpp
index 496cb5448..22902b9e7 100644
--- a/libobs-d3d11/d3d11-zstencilbuffer.cpp
+++ b/libobs-d3d11/d3d11-zstencilbuffer.cpp
@@ -15,7 +15,7 @@
along with this program. If not, see .
******************************************************************************/
-#include "GS_D3D11SubSystem.hpp"
+#include "d3d11-subsystem.hpp"
void gs_zstencil_buffer::InitBuffer()
{
diff --git a/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj b/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
index f7f05309e..138fe45ba 100644
--- a/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
+++ b/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
@@ -18,6 +18,22 @@
x64
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
{68A84F9A-5B89-4E7D-8183-87FEA5DC65F6}
Win32Proj
@@ -158,22 +174,6 @@
d3d11.lib;dxgi.lib;d3dcompiler.lib;libobs.lib;%(AdditionalDependencies)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj.filters b/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj.filters
index 59a92ff8b..6488cd380 100644
--- a/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj.filters
+++ b/vs/2010/libobs-d3d11/libobs-d3d11.vcxproj.filters
@@ -15,43 +15,43 @@
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
\ No newline at end of file