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mirror of https://github.com/obsproject/obs-studio.git synced 2026-09-24 15:30:04 -05:00
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5,407 Commits 20 Branches 251 Tags
21.1.2
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4 Commits
Author SHA1 Message Date
jp9000 1c2a0524b7 Change graphics subsystem to 4x4 matrices
4x4 matrices aren't as optimal, but are much more sensible to handle
when you want to do more advanced stuff like scaling, skewing, or
inversion.
2014-06-14 23:17:04 -07:00
jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
jp9000 32e34ffe25 fixed a bug in matrix3_transpose - rotate the vector, don't transform the vector 2013-11-26 22:24:10 -07:00
jp9000 f255ae1922 first commit 2013-09-30 19:37:13 -07:00
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