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OvchinnikovDmitriiandJim 4e140d2ffe obs-ffmpeg: Add texture-based hardware AMD encoder
Adds support for texture-based AMD encoding, with both H264, HEVC, and
HDR support. Falls back to FFmpeg when texture-based encoding cannot be
used for whatever reason.

(Jim note: This is based upon obsproject/obs-studio#4538 by AMD/Luxoft
with fewer files, FFmpeg fallback for software encoding, and HDR
support. I also went to lengths to ensure that FFmpeg command line
parameters also works with it)

Co-authored-by: Jim <obs.jim@gmail.com>
2022-07-21 15:29:25 -07:00

65 lines
3.3 KiB
C

//
// Notice Regarding Standards. AMD does not provide a license or sublicense to
// any Intellectual Property Rights relating to any standards, including but not
// limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
// AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
// (collectively, the "Media Technologies"). For clarity, you will pay any
// royalties due for such third party technologies, which may include the Media
// Technologies that are owed as a result of AMD providing the Software to you.
//
// MIT license
//
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#ifndef AMFHQScaler_h
#define AMFHQScaler_h
#pragma once
#define AMFHQScaler L"AMFHQScaler"
// various types of algorithms supported by the high-quality scaler
enum AMF_HQ_SCALER_ALGORITHM_ENUM
{
AMF_HQ_SCALER_ALGORITHM_BILINEAR = 0,
AMF_HQ_SCALER_ALGORITHM_BICUBIC = 1,
AMF_HQ_SCALER_ALGORITHM_FSR = 2,
};
// PA object properties
#define AMF_HQ_SCALER_ALGORITHM L"HQScalerAlgorithm" // amf_int64(AMF_HQ_SCALER_ALGORITHM_ENUM) (Bi-linear, Bi-cubic, RCAS, Auto)" - determines which scaling algorithm will be used
// auto will chose best option between algorithms available
#define AMF_HQ_SCALER_ENGINE_TYPE L"HQScalerEngineType" // AMF_MEMORY_TYPE (DX11, DX12, OPENCL, VULKAN default : DX11)" - determines how the object is initialized and what kernels to use
#define AMF_HQ_SCALER_OUTPUT_SIZE L"HQSOutputSize" // AMFSize - output scaling width/hieight
#define AMF_HQ_SCALER_KEEP_ASPECT_RATIO L"KeepAspectRatio" // bool (default=false) Keep aspect ratio if scaling.
#define AMF_HQ_SCALER_FILL L"Fill" // bool (default=false) fill area out of ROI.
#define AMF_HQ_SCALER_FILL_COLOR L"FillColor" // AMFColor
#define AMF_HQ_SCALER_FROM_SRGB L"FromSRGB" // bool (default=true) Convert to SRGB.
#endif //#ifndef AMFHQScaler_h