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The actual frontend provided an "ENABLE_FRONTEND" build flag, whereas the global project still provided an "ENABLE_UI" flag, which itself was only read and respected by the scripting module. This change retains the global flag and makes both the actual frontend as well as the scripting module respect its value.
38 lines
944 B
CMake
38 lines
944 B
CMake
cmake_minimum_required(VERSION 3.28...3.30)
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include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/bootstrap.cmake" NO_POLICY_SCOPE)
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project(obs-studio VERSION ${OBS_VERSION_CANONICAL})
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if(CMAKE_HOST_SYSTEM_NAME MATCHES "Windows")
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include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/windows/architecture.cmake")
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if(NOT OBS_PARENT_ARCHITECTURE STREQUAL CMAKE_VS_PLATFORM_NAME)
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return()
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endif()
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endif()
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include(compilerconfig)
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include(defaults)
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include(helpers)
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option(ENABLE_FRONTEND "Enable building with UI (requires Qt)" ON)
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option(ENABLE_SCRIPTING "Enable scripting support" ON)
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option(ENABLE_HEVC "Enable HEVC encoders" ON)
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add_subdirectory(libobs)
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if(OS_WINDOWS)
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add_subdirectory(libobs-d3d11)
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add_subdirectory(libobs-winrt)
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endif()
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add_subdirectory(libobs-opengl)
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if(OS_MACOS)
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add_subdirectory(libobs-metal)
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endif()
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add_subdirectory(plugins)
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add_subdirectory(test/test-input)
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add_subdirectory(frontend)
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message_configuration()
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