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obs-studio/libobs-d3d11
Richard StanwayandRyan Foster 1c629a6690 libobs-d3d11: Add checksum to shader cache
A few reports came in of cache files with the correct size but full of
null bytes, presumably from a system crash and an SSD lying about buffer
flushes. This commit adds a checksum at the end of the compiled bytecode
so we don't try to use invalid data.

Co-Authored-By: derrod <dennis@obsproject.com>
(cherry picked from commit 1641812580)
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