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46cf39b212ac0cf213373d8f5061462497cb80a9
Keystone fix for crash/restart recovery: a respawn used to overwrite
data.bridges with a fresh SandboxBridge but never released the old one's
proxy entities or its EntityComponent platform slots, so the first
register_entity after respawn raised ValueError("… has already been
setup!") and every entity for the entry failed permanently.
- Add the public inverse hook EntityComponent.async_unregister_remote_platform
(mirrors async_register_remote_platform; no private _platforms poke —
the bridge's old SLF001 poke in async_unload_entry is replaced by it).
- Add SandboxBridge.async_teardown() + a shared _async_teardown_entry
helper; async_unload_entry now routes through it.
- __init__: on restart, stash the displaced bridge in
SandboxData.pending_teardown and, when the fresh process goes ready,
tear it down and re-drive entry_setup (async_schedule_reload) for the
group's loaded entries. A new manager on_ready callback is the trigger
(fires on every (re)spawn after MSG_READY); capturing loaded entries
synchronously keeps a first start from being treated as a respawn.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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