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109 lines
4.5 KiB
Markdown
109 lines
4.5 KiB
Markdown
# Getting Started app for Discord
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This project contains a basic rock-paper-scissors-style Discord app written in JavaScript, built for the [getting started guide](https://discord.com/developers/docs/getting-started).
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## Project structure
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Below is a basic overview of the project structure:
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```
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├── examples -> short, feature-specific sample apps
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│ ├── app.js -> finished app.js code
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│ ├── button.js
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│ ├── command.js
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│ ├── modal.js
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│ ├── selectMenu.js
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├── .env.sample -> sample .env file
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├── app.js -> main entrypoint for app
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├── commands.js -> slash command payloads + helpers
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├── game.js -> logic specific to RPS
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├── utils.js -> utility functions and enums
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├── package.json
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├── README.md
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└── .gitignore
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```
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## Running app locally
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Before you start, you'll need to install [NodeJS](https://nodejs.org/en/download/) and [create a Discord app](https://discord.com/developers/applications) with the proper permissions:
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- `applications.commands`
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- `bot` (with Send Messages enabled)
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Configuring the app is covered in detail in the [getting started guide](https://discord.com/developers/docs/getting-started).
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### Setup project
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First clone the project:
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```
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git clone https://github.com/discord/discord-example-app.git
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```
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Then navigate to its directory and install dependencies:
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```
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cd discord-example-app
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npm install
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```
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### Get app credentials
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Fetch the credentials from your app's settings and add them to a `.env` file (see `.env.sample` for an example). You'll need your app ID (`APP_ID`), bot token (`DISCORD_TOKEN`), and public key (`PUBLIC_KEY`).
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Fetching credentials is covered in detail in the [getting started guide](https://discord.com/developers/docs/getting-started).
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> 🔑 Environment variables can be added to the `.env` file in Glitch or when developing locally, and in the Secrets tab in Replit (the lock icon on the left).
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### Install slash commands
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The commands for the example app are set up in `commands.js`. All of the commands in the `ALL_COMMANDS` array at the bottom of `commands.js` will be installed when you run the `register` command configured in `package.json`:
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```
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npm run register
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```
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### Run the app
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After your credentials are added, go ahead and run the app:
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```
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node app.js
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```
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> ⚙️ A package [like `nodemon`](https://github.com/remy/nodemon), which watches for local changes and restarts your app, may be helpful while locally developing.
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If you aren't following the [getting started guide](https://discord.com/developers/docs/getting-started), you can move the contents of `examples/app.js` (the finished `app.js` file) to the top-level `app.js`.
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### Set up interactivity
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The project needs a public endpoint where Discord can send requests. To develop and test locally, you can use something like [`ngrok`](https://ngrok.com/) to tunnel HTTP traffic.
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Install ngrok if you haven't already, then start listening on port `3000`:
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```
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ngrok http 3000
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```
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You should see your connection open:
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```
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Tunnel Status online
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Version 2.0/2.0
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Web Interface http://127.0.0.1:4040
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Forwarding https://1234-someurl.ngrok.io -> localhost:3000
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Connections ttl opn rt1 rt5 p50 p90
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0 0 0.00 0.00 0.00 0.00
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```
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Copy the forwarding address that starts with `https`, in this case `https://1234-someurl.ngrok.io`, then go to your [app's settings](https://discord.com/developers/applications).
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On the **General Information** tab, there will be an **Interactions Endpoint URL**. Paste your ngrok address there, and append `/interactions` to it (`https://1234-someurl.ngrok.io/interactions` in the example).
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Click **Save Changes**, and your app should be ready to run 🚀
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## Other resources
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- Read **[the documentation](https://discord.com/developers/docs/intro)** for in-depth information about API features.
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- Browse the `examples/` folder in this project for smaller, feature-specific code examples
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- Join the **[Discord Developers server](https://discord.gg/discord-developers)** to ask questions about the API, attend events hosted by the Discord API team, and interact with other devs.
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- Check out **[community resources](https://discord.com/developers/docs/topics/community-resources#community-resources)** for language-specific tools maintained by community members.
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