Let the main section show the secondary pane alone

The main section shows one pane or two, which was enough while the second
pane only ever accompanied the first. It is about to have to show the second
one by itself: the working tree's staged changes are moving there for good,
and a file with nothing but staged changes has only that side to show — it
should have the whole section rather than sit under an empty pane.

So which panes are shown becomes a three-way answer, derived from which of
them the render has content for.

Behaviour-preserving: nothing renders into the secondary pane alone yet.

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Stefan Haller
2026-10-04 19:01:02 +02:00
co-authored by Claude Opus 5
parent 3c76e7c035
commit 228090232f
6 changed files with 60 additions and 41 deletions
@@ -60,7 +60,7 @@ type WindowArrangementArgs struct {
ContentHeightForWindow func(window string) int
// Whether the main panel is split (as is the case e.g. when a file has both
// staged and unstaged changes)
SplitMainPanel bool
MainPanes types.MainPanes
// The current screen mode (normal, half, full)
ScreenMode types.ScreenMode
// The content shown on the bottom left of the screen when showing a loader
@@ -103,7 +103,7 @@ func (self *WindowArrangementHelper) GetWindowDimensions(informationStr string,
ContentHeightForWindow: func(window string) int {
return self.windowHelper.GetContextForWindow(window).TotalContentHeight()
},
SplitMainPanel: repoState.GetSplitMainPanel(),
MainPanes: repoState.GetMainPanes(),
ScreenMode: repoState.GetScreenMode(),
AppStatus: appStatus,
InformationStr: informationStr,
@@ -215,36 +215,27 @@ func MergeMaps[K comparable, V any](maps ...map[K]V) map[K]V {
}
func mainSectionChildren(args WindowArrangementArgs) []*boxlayout.Box {
// if we're not in split mode we can just show the one main panel. Likewise if
// the main panel is focused and we're in full-screen mode
if !args.SplitMainPanel || (args.ScreenMode == types.SCREEN_FULL && args.CurrentWindow == "main") {
return []*boxlayout.Box{
{
Window: "main",
Weight: 1,
},
mainPane := &boxlayout.Box{Window: "main", Weight: 1}
secondaryPane := &boxlayout.Box{Window: "secondary", Weight: 1}
switch args.MainPanes {
case types.MainPaneOnly:
return []*boxlayout.Box{mainPane}
case types.SecondaryPaneOnly:
return []*boxlayout.Box{secondaryPane}
case types.BothMainPanes:
// In full-screen mode the focused one takes the whole section anyway.
if args.ScreenMode == types.SCREEN_FULL {
if args.CurrentWindow == "main" {
return []*boxlayout.Box{mainPane}
}
if args.CurrentWindow == "secondary" {
return []*boxlayout.Box{secondaryPane}
}
}
}
if args.CurrentWindow == "secondary" && args.ScreenMode == types.SCREEN_FULL {
return []*boxlayout.Box{
{
Window: "secondary",
Weight: 1,
},
}
}
return []*boxlayout.Box{
{
Window: "main",
Weight: 1,
},
{
Window: "secondary",
Weight: 1,
},
}
return []*boxlayout.Box{mainPane, secondaryPane}
}
func getMidSectionWeights(args WindowArrangementArgs) (int, int) {
@@ -382,7 +373,7 @@ func infoSectionChildren(args WindowArrangementArgs) []*boxlayout.Box {
}
func splitMainPanelSideBySide(args WindowArrangementArgs) bool {
if !args.SplitMainPanel {
if args.MainPanes != types.BothMainPanes {
return false
}
@@ -35,7 +35,7 @@ func TestGetWindowDimensions(t *testing.T) {
// Each panel shows its first tab by default; for the special-cased
// panels (status, stash) the view name matches the window name.
ActiveViewForWindow: func(window string) string { return window },
SplitMainPanel: false,
MainPanes: types.MainPaneOnly,
ScreenMode: types.SCREEN_NORMAL,
AppStatus: "",
InformationStr: "information",
+5 -5
View File
@@ -231,7 +231,7 @@ type GuiRepoState struct {
Model *types.Model
Modes *types.Modes
SplitMainPanel bool
MainPanes types.MainPanes
SearchState *types.SearchState
// Lets us not load everything at once. Written and read from refresh
@@ -321,12 +321,12 @@ func (self *GuiRepoState) GetSearchState() *types.SearchState {
return self.SearchState
}
func (self *GuiRepoState) SetSplitMainPanel(value bool) {
self.SplitMainPanel = value
func (self *GuiRepoState) SetMainPanes(value types.MainPanes) {
self.MainPanes = value
}
func (self *GuiRepoState) GetSplitMainPanel() bool {
return self.SplitMainPanel
func (self *GuiRepoState) GetMainPanes() types.MainPanes {
return self.MainPanes
}
func (gui *Gui) onSwitchToNewRepo(startArgs appTypes.StartArgs, contextKey types.ContextKey) error {
+18 -3
View File
@@ -112,6 +112,8 @@ func (gui *Gui) refreshMainViews(opts types.RefreshMainOpts) {
if opts.Main != nil {
gui.RefreshMainView(opts.Main, opts.Pair.Main)
} else {
opts.Pair.Main.GetView().Clear()
}
if opts.Secondary != nil {
@@ -134,7 +136,20 @@ func (gui *Gui) refreshMainViews(opts types.RefreshMainOpts) {
}
}
gui.splitMainPanel(opts.Secondary != nil)
gui.setMainPanes(mainPanesFor(opts))
}
// mainPanesFor says which panes the given render occupies: the one it has content for,
// or both when it has content for both.
func mainPanesFor(opts types.RefreshMainOpts) types.MainPanes {
switch {
case opts.Secondary == nil:
return types.MainPaneOnly
case opts.Main == nil:
return types.SecondaryPaneOnly
default:
return types.BothMainPanes
}
}
// clampDiffSelectionToContent brings the focused main view's selection back onto the
@@ -298,8 +313,8 @@ func (gui *Gui) mainContextForView(view *gocui.View) *context.MainContext {
return nil
}
func (gui *Gui) splitMainPanel(splitMainPanel bool) {
gui.State.SplitMainPanel = splitMainPanel
func (gui *Gui) setMainPanes(panes types.MainPanes) {
gui.State.MainPanes = panes
}
// reApplySearch runs a search the view holds again over the content a render has just
+2 -2
View File
@@ -461,8 +461,8 @@ type IRepoStateAccessor interface {
SetScreenMode(ScreenMode)
InSearchPrompt() bool
GetSearchState() *SearchState
SetSplitMainPanel(bool)
GetSplitMainPanel() bool
SetMainPanes(MainPanes)
GetMainPanes() MainPanes
GetMergeOrRebaseStartedInLazygit() bool
SetMergeOrRebaseStartedInLazygit(bool)
}
+13
View File
@@ -13,6 +13,19 @@ func NewMainContextPair(main Context, secondary Context) MainContextPair {
return MainContextPair{Main: main, Secondary: secondary}
}
// MainPanes says which of the two panes of the main section are shown. Most content
// takes the main pane alone; content with two sides to it — the working tree's
// unstaged and staged changes, a commit's diff and the patch built from it — takes
// both; and content whose only side is the second one takes the secondary pane alone,
// so that it has the whole section rather than sitting under an empty pane.
type MainPanes int
const (
MainPaneOnly MainPanes = iota
BothMainPanes
SecondaryPaneOnly
)
type MainViewPairs struct {
Normal MainContextPair
MergeConflicts MainContextPair