Files
Stefan HallerandClaude Opus 4.8 33b8d497c2 Guard the patch builder against concurrent access
The custom-patch git operations (move/pull/delete patch, and their rebase
continuations) run on worker goroutines and call PatchBuilder.Reset when
they've consumed the patch, clearing To and the fileInfoMap. Meanwhile the
UI thread reads that state every layout — the options bar and the mode
indicator both call Active() — so the reset raced the render.

Add a mutex. The map's entries are only ever touched on the UI thread, so
the lock only has to serialize the To field and the fileInfoMap pointer:
readers snapshot the pointer under the lock and iterate the local, and
getFileInfo drops the lock across its git diff I/O rather than holding it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00

339 lines
9.4 KiB
Go

package patch
import (
"sort"
"strings"
"github.com/jesseduffield/generics/maps"
"github.com/samber/lo"
"github.com/sasha-s/go-deadlock"
"github.com/sirupsen/logrus"
)
type PatchStatus int
const (
// UNSELECTED is for when the commit file has not been added to the patch in any way
UNSELECTED PatchStatus = iota
// WHOLE is for when you want to add the whole diff of a file to the patch,
// including e.g. if it was deleted
WHOLE
// PART is for when you're only talking about specific lines that have been modified
PART
)
type fileInfo struct {
mode PatchStatus
includedLineIndices []int
diff string
// For a renamed file, the path it was renamed from; empty otherwise. We
// need to keep hold of it so we can re-render the file's patch (which is
// keyed by the new path) without the caller having to supply it again.
previousPath string
}
type (
loadFileDiffFunc func(from string, to string, reverse bool, filename string, previousPath string, plain bool) (string, error)
)
// PatchBuilder manages the building of a patch for a commit to be applied to another commit (or the working tree, or removed from the current commit). We also support building patches from things like stashes, for which there is less flexibility
type PatchBuilder struct {
// To is the commit hash if we're dealing with files of a commit, or a stash ref for a stash
To string
From string
reverse bool
// CanRebase tells us whether we're allowed to modify our commits. CanRebase should be true for commits of the currently checked out branch and false for everything else
// TODO: move this out into a proper mode struct in the gui package: it doesn't really belong here
CanRebase bool
// fileInfoMap starts empty but you add files to it as you go along
fileInfoMap map[string]*fileInfo
Log *logrus.Entry
// mutex guards the fields that a git worker can mutate (via Reset, at the
// end of a patch-consuming operation) while the UI thread reads them to
// render — chiefly To and the fileInfoMap pointer. The map's *entries* are
// only ever touched on the UI thread, so we only hold the lock long enough
// to read or swap the fields, never across the git I/O in getFileInfo.
mutex deadlock.Mutex
// loadFileDiff loads the diff of a file, for a given to (typically a commit hash)
loadFileDiff loadFileDiffFunc
}
func NewPatchBuilder(log *logrus.Entry, loadFileDiff loadFileDiffFunc) *PatchBuilder {
return &PatchBuilder{
Log: log,
loadFileDiff: loadFileDiff,
}
}
func (p *PatchBuilder) Start(from, to string, reverse bool, canRebase bool) {
p.mutex.Lock()
defer p.mutex.Unlock()
p.To = to
p.From = from
p.reverse = reverse
p.CanRebase = canRebase
p.fileInfoMap = map[string]*fileInfo{}
}
// snapshotFileInfoMap returns the current fileInfoMap under the lock. The map's
// entries are only mutated on the UI thread, so callers can read the returned
// map without holding the lock; the lock only serializes the pointer swap that
// Reset/Start do (potentially from a git worker) against these reads.
func (p *PatchBuilder) snapshotFileInfoMap() map[string]*fileInfo {
p.mutex.Lock()
defer p.mutex.Unlock()
return p.fileInfoMap
}
func (p *PatchBuilder) PatchToApply(reverse bool, turnAddedFilesIntoDiffAgainstEmptyFile bool) string {
var patch strings.Builder
for filename, info := range p.snapshotFileInfoMap() {
if info.mode == UNSELECTED {
continue
}
patch.WriteString(p.RenderPatchForFile(RenderPatchForFileOpts{
Filename: filename,
PreviousPath: info.previousPath,
Plain: true,
Reverse: reverse,
TurnAddedFilesIntoDiffAgainstEmptyFile: turnAddedFilesIntoDiffAgainstEmptyFile,
}))
}
return patch.String()
}
func (p *PatchBuilder) addFileWhole(info *fileInfo) {
if info.mode != WHOLE {
info.mode = WHOLE
lineCount := len(strings.Split(info.diff, "\n"))
// add every line index
// TODO: add tests and then use lo.Range to simplify
info.includedLineIndices = make([]int, lineCount)
for i := range lineCount {
info.includedLineIndices[i] = i
}
}
}
func (p *PatchBuilder) removeFile(info *fileInfo) {
info.mode = UNSELECTED
info.includedLineIndices = nil
}
func (p *PatchBuilder) AddFileWhole(filename string, previousPath string) error {
info, err := p.getFileInfo(filename, previousPath)
if err != nil {
return err
}
p.addFileWhole(info)
return nil
}
func (p *PatchBuilder) RemoveFile(filename string, previousPath string) error {
info, err := p.getFileInfo(filename, previousPath)
if err != nil {
return err
}
p.removeFile(info)
return nil
}
func (p *PatchBuilder) getFileInfo(filename string, previousPath string) (*fileInfo, error) {
p.mutex.Lock()
fileInfoMap := p.fileInfoMap
from, to, reverse := p.From, p.To, p.reverse
p.mutex.Unlock()
info, ok := fileInfoMap[filename]
if ok {
return info, nil
}
diff, err := p.loadFileDiff(from, to, reverse, filename, previousPath, true)
if err != nil {
return nil, err
}
info = &fileInfo{
mode: UNSELECTED,
diff: diff,
previousPath: previousPath,
}
fileInfoMap[filename] = info
return info, nil
}
func (p *PatchBuilder) AddFileLineRange(filename string, previousPath string, lineIndices []int) error {
info, err := p.getFileInfo(filename, previousPath)
if err != nil {
return err
}
info.mode = PART
info.includedLineIndices = lo.Union(info.includedLineIndices, lineIndices)
return nil
}
func (p *PatchBuilder) RemoveFileLineRange(filename string, previousPath string, lineIndices []int) error {
info, err := p.getFileInfo(filename, previousPath)
if err != nil {
return err
}
info.mode = PART
info.includedLineIndices, _ = lo.Difference(info.includedLineIndices, lineIndices)
if len(info.includedLineIndices) == 0 {
p.removeFile(info)
}
return nil
}
type RenderPatchForFileOpts struct {
Filename string
PreviousPath string
Plain bool
Reverse bool
TurnAddedFilesIntoDiffAgainstEmptyFile bool
}
func (p *PatchBuilder) RenderPatchForFile(opts RenderPatchForFileOpts) string {
info, err := p.getFileInfo(opts.Filename, opts.PreviousPath)
if err != nil {
p.Log.Error(err)
return ""
}
if info.mode == UNSELECTED {
return ""
}
if info.mode == WHOLE && opts.Plain {
// Use the whole diff (spares us parsing it and then formatting it).
// TODO: see if this is actually noticeably faster.
// The reverse flag is only for part patches so we're ignoring it here.
return info.diff
}
patch := Parse(info.diff).
Transform(TransformOpts{
Reverse: opts.Reverse,
TurnAddedFilesIntoDiffAgainstEmptyFile: opts.TurnAddedFilesIntoDiffAgainstEmptyFile,
// For a partial selection of a renamed file we keep only the
// content change and drop the rename, so that the rename stays in
// the commit. A whole-file selection keeps the rename (and short-
// circuits before this for plain output).
StripRename: info.mode == PART && info.previousPath != "",
IncludedLineIndices: info.includedLineIndices,
})
if opts.Plain {
return patch.FormatPlain()
}
return patch.FormatView(FormatViewOpts{})
}
func (p *PatchBuilder) renderEachFilePatch(plain bool) []string {
fileInfoMap := p.snapshotFileInfoMap()
// sort files by name then iterate through and render each patch
filenames := maps.Keys(fileInfoMap)
sort.Strings(filenames)
patches := lo.Map(filenames, func(filename string, _ int) string {
return p.RenderPatchForFile(RenderPatchForFileOpts{
Filename: filename,
PreviousPath: fileInfoMap[filename].previousPath,
Plain: plain,
Reverse: false,
TurnAddedFilesIntoDiffAgainstEmptyFile: true,
})
})
output := lo.Filter(patches, func(patch string, _ int) bool {
return patch != ""
})
return output
}
func (p *PatchBuilder) RenderAggregatedPatch(plain bool) string {
return strings.Join(p.renderEachFilePatch(plain), "")
}
func (p *PatchBuilder) GetFileStatus(filename string, parent string) PatchStatus {
p.mutex.Lock()
to := p.To
fileInfoMap := p.fileInfoMap
p.mutex.Unlock()
if parent != to {
return UNSELECTED
}
info, ok := fileInfoMap[filename]
if !ok {
return UNSELECTED
}
return info.mode
}
func (p *PatchBuilder) GetFileIncLineIndices(filename string, previousPath string) ([]int, error) {
info, err := p.getFileInfo(filename, previousPath)
if err != nil {
return nil, err
}
return info.includedLineIndices, nil
}
// clears the patch
func (p *PatchBuilder) Reset() {
p.mutex.Lock()
defer p.mutex.Unlock()
p.To = ""
p.fileInfoMap = map[string]*fileInfo{}
}
func (p *PatchBuilder) Active() bool {
p.mutex.Lock()
defer p.mutex.Unlock()
return p.To != ""
}
func (p *PatchBuilder) IsEmpty() bool {
for _, fileInfo := range p.snapshotFileInfoMap() {
if fileInfo.mode == WHOLE || (fileInfo.mode == PART && len(fileInfo.includedLineIndices) > 0) {
return false
}
}
return true
}
// if any of these things change we'll need to reset and start a new patch
func (p *PatchBuilder) NewPatchRequired(from string, to string, reverse bool) bool {
p.mutex.Lock()
defer p.mutex.Unlock()
return from != p.From || to != p.To || reverse != p.reverse
}
func (p *PatchBuilder) AllFilesInPatch() []string {
return lo.Keys(p.snapshotFileInfoMap())
}