Files
lazygit/pkg/gui/gui_common.go

234 lines
6.3 KiB
Go

package gui
import (
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/controllers/helpers"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/tasks"
)
// hacking this by including the gui struct for now until we split more things out
type guiCommon struct {
gui *Gui
types.IPopupHandler
}
var _ types.IGuiCommon = &guiCommon{}
func (self *guiCommon) LogAction(msg string) {
self.gui.LogAction(msg)
}
func (self *guiCommon) LogCommand(cmdStr string, isCommandLine bool) {
self.gui.LogCommand(cmdStr, isCommandLine)
}
func (self *guiCommon) Refresh(opts types.RefreshOptions) {
self.gui.helpers.Refresh.Refresh(opts)
}
func (self *guiCommon) RefreshBlockingInput(opts types.RefreshOptions) {
self.gui.helpers.Refresh.RefreshBlockingInput(opts)
}
func (self *guiCommon) RefreshFromWorker(opts types.RefreshOptions) {
self.gui.helpers.Refresh.RefreshFromWorker(opts)
}
func (self *guiCommon) PostRefreshUpdate(context types.Context) {
self.gui.postRefreshUpdate(context, false)
}
func (self *guiCommon) PostRefreshUpdateKeepingScrollPosition(context types.Context) {
self.gui.postRefreshUpdate(context, true)
}
func (self *guiCommon) RunSubprocessAndRefresh(cmdObj *oscommands.CmdObj) error {
return self.gui.runSubprocessWithSuspenseAndRefresh(cmdObj)
}
func (self *guiCommon) RunSubprocess(cmdObj *oscommands.CmdObj) (bool, error) {
return self.gui.runSubprocessWithSuspense(cmdObj)
}
func (self *guiCommon) Suspend() error {
return self.gui.suspend()
}
func (self *guiCommon) Resume() error {
return self.gui.resume()
}
func (self *guiCommon) PauseBackgroundRefreshes(pause bool) {
self.gui.BackgroundRoutineMgr.PauseBackgroundRefreshes(pause)
}
// assertOnUIThread panics (in debug builds) if called from a worker goroutine.
// Use it to guard accessors for state that only the UI thread may touch, so
// that a stray worker access fails deterministically -- and points at itself --
// rather than surfacing later as a probabilistic data race.
func (self *guiCommon) assertOnUIThread(accessor string) {
if self.GetConfig().GetDebug() && !self.GocuiGui().IsUIThread() {
panic(accessor + " accessed from a worker")
}
}
func (self *guiCommon) Context() types.IContextMgr {
self.assertOnUIThread("Context()")
return self.gui.State.ContextMgr
}
func (self *guiCommon) ContextForKey(key types.ContextKey) types.Context {
return self.gui.State.ContextMgr.ContextForKey(key)
}
func (self *guiCommon) GetAppState() *config.AppState {
return self.gui.Config.GetAppState()
}
func (self *guiCommon) SaveAppState() error {
return self.gui.Config.SaveAppState()
}
func (self *guiCommon) SaveAppStateAndLogError() {
if err := self.gui.Config.SaveAppState(); err != nil {
self.gui.Log.Errorf("error when saving app state: %v", err)
}
}
func (self *guiCommon) GetConfig() config.AppConfigurer {
return self.gui.Config
}
func (self *guiCommon) ResetViewOrigin(view *gocui.View) {
self.gui.resetViewOrigin(view)
}
func (self *guiCommon) SetViewContent(view *gocui.View, content string) {
self.gui.setViewContent(view, content)
}
func (self *guiCommon) Render() {
self.gui.render()
}
func (self *guiCommon) Views() types.Views {
return self.gui.Views
}
func (self *guiCommon) Git() *commands.GitCommand {
return self.gui.git
}
func (self *guiCommon) OS() *oscommands.OSCommand {
return self.gui.os
}
func (self *guiCommon) Modes() *types.Modes {
return self.gui.State.Modes
}
func (self *guiCommon) Model() *types.Model {
self.assertOnUIThread("Model()")
return self.gui.State.Model
}
func (self *guiCommon) Mutexes() *types.Mutexes {
return &self.gui.Mutexes
}
func (self *guiCommon) GocuiGui() *gocui.Gui {
return self.gui.g
}
func (self *guiCommon) OnUIThread(f func() error) {
self.gui.onUIThread(f)
}
func (self *guiCommon) OnUIThreadBackground(f func() error) {
self.gui.onUIThreadBackground(f)
}
func (self *guiCommon) OnUIThreadContentOnly(f func() error) {
self.gui.onUIThreadContentOnly(f)
}
func (self *guiCommon) OnUIThreadContentOnlyBackground(f func() error) {
self.gui.onUIThreadContentOnlyBackground(f)
}
func (self *guiCommon) OnWorker(f func(gocui.Task) error) {
self.gui.onWorker(f)
}
func (self *guiCommon) OnWorkerBackground(f func(gocui.Task) error) {
self.gui.onWorkerBackground(f)
}
func (self *guiCommon) RenderToMainViews(opts types.RefreshMainOpts) {
self.gui.refreshMainViews(opts)
}
func (self *guiCommon) MainViewPairs() types.MainViewPairs {
return types.MainViewPairs{
Normal: self.gui.normalMainContextPair(),
MergeConflicts: self.gui.mergingMainContextPair(),
}
}
func (self *guiCommon) GetViewBufferManagerForView(view *gocui.View) *tasks.ViewBufferManager {
return self.gui.getViewBufferManagerForView(view)
}
func (self *guiCommon) GetOrCreateViewBufferManagerForView(view *gocui.View) *tasks.ViewBufferManager {
return self.gui.getManager(view)
}
func (self *guiCommon) ReadLinesToFillView(view *gocui.View) {
self.gui.readLinesToFillView(view)
}
func (self *guiCommon) State() types.IStateAccessor {
return self.gui.stateAccessor
}
func (self *guiCommon) KeybindingsOpts() types.KeybindingsOpts {
return self.gui.keybindingOpts()
}
func (self *guiCommon) CallKeybindingHandler(binding *types.Binding) error {
return self.gui.callKeybindingHandler(binding)
}
func (self *guiCommon) ResetKeybindings() error {
return self.gui.resetKeybindings()
}
func (self *guiCommon) IsAnyModeActive() bool {
return self.gui.helpers.Mode.IsAnyModeActive()
}
func (self *guiCommon) GetInitialKeybindingsWithCustomCommands() ([]*types.Binding, []*gocui.ViewMouseBinding) {
return self.gui.GetInitialKeybindingsWithCustomCommands()
}
func (self *guiCommon) AfterLayout(f func() error) {
self.gui.afterLayout(f)
}
func (self *guiCommon) RunningIntegrationTest() bool {
return self.gui.integrationTest != nil
}
func (self *guiCommon) InDemo() bool {
return self.gui.integrationTest != nil && self.gui.integrationTest.IsDemo()
}
func (self *guiCommon) WithInlineStatus(item types.HasUrn, operation types.ItemOperation, contextKey types.ContextKey, f func(gocui.Task) error) error {
self.gui.helpers.InlineStatus.WithInlineStatus(helpers.InlineStatusOpts{Item: item, Operation: operation, ContextKey: contextKey}, f)
return nil
}