If the display wasn't found, the timer was not reset, causing the code
to execute on every single tick, stalling the graphics thread and using
excessive CPU.
Another call to getenv, as well as a call to the POSIX functions
setenv(), unsetenv(), and putenv() may invalidate the pointer
returned by a previous call or modify the string obtained from a
previous call.
https://en.cppreference.com/w/c/program/getenv
With the addition of server-side release rate control, having the server
know if the update check was manually initiated can allow it to deliver
the update to the user even if they would normally not be eligible.
Windows only.
With HEVC and H264 settings being near-identical, it was impossible to
figure out which codec was being used by context alone. This applies to
both ffmpeg output and jim-nvenc.
Fixes#6976.
The toggleControlLayoutAction (change between horizontal and vertical
display mode) deletes and re-recreates the volume controls, meaning we
were writing to freed memory. This is a kind of hacky fix but it's the
only action we need to be concerned with for now.
Since this was included in things like the inject helper and game
capture DLLs, it added an additional export to those programs. Instead,
simply share the source files directly in the projects that need it.
Co-authored-by: jpark37 <jpark37@users.noreply.github.com>
If the test process freezes for whatever reason, OBS would block
indefinitely on reading the pipe. This commit adds a 2.5 second timeout
on the AMF test process after which it will self-terminate.
In the event that simply loading the AMF DLL causes initialization code
to run that might crash, don't load the DLL before the AMF test process
has succeeded. Instead, we load the DLL as data to see if it exists,
then run the AMF test, then load the DLL for real.
malloc(0) is implementation defined and almost always a mistake. I
believe we should be more like malloc and treat bmalloc(0) as an error
instead of tying to handle it. For now we can log an error in case 3rd
party plugins are broken, in the future I would suggest this becomes a
crash-worthy error.
Hopefully nothing is actually using this in the first place. As a
library libobs has alignment requirements so we should probably not
allow an application to replace our aligned mallocs with something else.
This also allows more aggressive optimizations inside libobs as the call
can be completely inlined into a libc malloc.
A race condition can occur in obs-outputs where the send_thread is in
the process of (re)connecting but the encoder was shut down in the
meantime. This causes the expected header data to be garbage, resulting
in a crash.
The silent reconnect (GOAWAY) is supposed to be used for switching the
connection to a different server. As such, cleanly shutting down the
RTMP connection can destroy state that needs to be preserved in order
for the GOAWAY-enabled server to properly resume the same stream on
reconnect.
This commit closes the TLS/TCP connection before calling RTMP_Close,
causing librtmp to skip the FCUnpublish and deleteStream messages.
This adds a circular buffer to ffmpeg-mux when writing to a file.
Output from ffmpeg is buffered so that slow disk I/O does not block
ffmpeg writes, as this causes the pipe to become full and OBS stops
sending frames with a misleading "Encoding overloaded!" warning. The
buffer may grow to 256 MB depending on the rate of data coming in and
out, if the buffer is full OBS will start waiting in ffmpeg writes.
A separate I/O thread is responsible for processing the contents of
the buffer and writing them to the output file. It tries to process 1 MB
at a time to minimize small I/O.
Complicating things considerably, some formats in ffmpeg require seeking
on the output, so we can't just treat everything as a stream of bytes.
To handle this, we record offsets of each write and try to buffer as
many contiguous writes as possible. This unfortunately makes the code
quite complicated, but hopefully well commented.
This option regularly confuses users, who accidentally select it and
then ask why they have hundreds of 2-4 second video clips in their
output folder. HLS output format to file is a pretty niche use case,
so let's keep it in advanced mode only.
In the years since this code was added, ALPN is now widely supported,
and NPN is being removed entirely in the latest version of nginx. It's
time to start using ALPN!
_dx9_simple_free already frees this pointer. I don't think this code
path is currently reachable, but it should probably still be fixed.
Detected by Coverity Scan.
Currently if a module fails its load callback, it remains loaded and OBS
continues to call additional exports such as obs_module_post_load. This
goes against the documented behavior, which states that a module that
fails its load callback is unloaded.
This commit releases locale resources and frees the module's
information, preventing further callbacks from libobs. The module itself
(the DLL) is not yet unloaded from memory as os_dlclose is commented out
for causing unspecified issues - this should be revisited in the future.
For some reason, SetWindowDisplayAffinity can make windows visible even
when it sets the same value for affinity that GetWindowDisplayAffinity
reports. Possibly an API bug as this is probably not a widely used API
yet?
Fixes a weird window with no size appearing when browsing for files on
Windows.
OBS_PROPERTY_GROUP creates neither a widget nor a label, causing
AddProperty to create a default one. Without a widget, it does not
get attached to the layout, resulting in a memory leak.
This commit also simplifies a bit of the code to avoid repeatedly
testing the same condition.
This uses the SetWindowDisplayAffinity API to hide windows from capture
applications (including OBS). This is not perfect - internal windows
such as context menus, combo box dropdowns, etc will still be displayed.
Even with these limitations, it should help people with single monitors
capture content with less interference from the OBS window.
This implementation is for Windows only but the code is generic enough
that adding other platforms should be straightforward.
These were operated on by atomic functions but were not marked as
volatile or loaded with os_atomic_load_long, potentially introducing
subtle race conditions. Detected by ThreadSanitizer.
From Windows 7 onwards, dynamic send buffering is enabled. By setting
SO_SNDBUF explicitly, we actually disabled the dynamic send buffering
feature which results in reduced throughput. Thankfully this did not
affect the majority of users since the default send buffer is usually
already 64k.
This commit replaces the setting of SO_SNDBUF with log output showing
the current value of SO_SNDBUF at stream start and end. This will aid in
debugging throughput issues caused by a buffer that isn't big enough,
perhaps as a result of the user disabling dynamic send buffering
system-wide.
Setting this to zero breaks reconnecting (and OBS) entirely as various
parts of the reconnect system do not handle zero values properly, and
there are also possible race conditions with the reconnect thread. Set a
minimum of 1 second to avoid this.
mt19937 is a deterministic RNG and was not seeded, so the state
parameter was identical for all runs. Switch to using Qt's
QRandomGenerator::system() which is implemented as a CSPRNG on
all platforms we care about.
Very low risk of anything bad here since we use a random port and the
chance of a CSRF attack is tiny, but this is a best practie to do when
using OAuth.
Since this is activated after starting the output, it assumes there is
no need to read anything from the connection as RTMP is send-only from
that point on. However with TLS, reading protocol messages is required
for proper operation, causing it to immediately fail on RTMPS
connections. This is a complex fix due to the way it interacts with
librtmp and mbedTLS so let's just disable it for now to avoid breaking
things for users.
Fixes a long-standing issue with Dynamic Bitrate where the RTMP output
thread could try to reconfigure an encoder while the encoder is in the
middle of encoding. x264 seems to handle multithreaded calls well, but
NVENC would deadlock in this situation with no error visible to the
user.
Unfortunately these encoders tend to crash or freeze after after
multiple bitrate changes. Users with dynamic bitrate enabled
experience a random encoder freeze which manifests as OBS dropping to
0kb/sec and disconnecting and it's not at all obvious that dynamic
bitrate is the cause. Disable it for now until we can figure out if
there is any workaround or bug on our end.
Use code() instead of to_abi() on hresult_error structs as the latter
has additional side effects. Cast all values to int32_t to ensure the
hresult int32_t() operator is called so we pass the actual value and not
the full struct (detected by PVS Studio).