I discovered while investigating a separate caching issue that the read
command was not assigning ref correctly. This is inconsequential since
we do not use that value, but it led me to look up the documentation for
the GitHub CLI extension used here, gh-actions-cache.
The GitHub CLI extension gh-actions-cache is deprecated as of October
2024. The recommendation is to use the offical gh cache command. That
command produces slightly different output, so adjust the read command
accordingly.
This adds a new obs_canvas object that acts as a shareable
(reference-counted) owner of views, mixes, and (optionally) scenes.
This is a step towards faciliatating multi-canvas and multi-output
features in OBS Studio.
It solves a number of complications that exist with the manual approach
of using views, such as audio mixing, source active-state tracking, and
scenes not havinga reliable way of identifying the actual available
canvas size.
Signals when a video reset has completed. This is mainly useful when
canvases or views are used, whose mixes will have been freed or
recreated during the reset.
Enhanced broadcasting requires system information to be gathered
on the client and submitted to the GetClientConfiguration request
in order to obtain a valid response from the server. This commit
adds support for gathering the required information on Linux-based
systems.
VAAPI encoders deviate from other encoders (e.g. AMF, NVENC) with
the "profile" setting being an integer instead of a string. With
enhanced broadcasting, "profile" is signalled as a string. Convert
the string-based profile to the appropriate integer-based profile
for VAAPI encoders as a workaround, until VAAPI supports string-based
"profile" (if ever).
`get_rc_mode()` compares the incoming rate control mode string
to the .name member of rc_mode_t, and the table entries are
all upper-case. This caused a crash when the incoming string
is set to "cbr" instead of "CBR". Make the string comparison
case insensitive.
Add graphics APIs to obtain the GPU driver version and renderer
strings, as well as GDDR memory sizes. The GDDR memory sizes
include the dmem (dedicated memory on the GPU) and smem
(shared CPU memory used by the GPU but resides in the CPU DDR).
The version and renderer strings are needed for identification
purposes, for example enhanced broadcasting used by Twitch, to
associate the GPU used by OBS with the PCIe-based identification
values such as device_id and vendor_id.
obs_get_transition_by_name is very problematic because transitions are
always private and their names aren't unique. This means that the method
iterates over all private sources and then takes the first that both is
a transition and matches the name we're looking for. However, this could
be from anywhere - it could be a frontend transition, but also a source
transition, quick transition, or even one from third-party plugins. This
is always never what is intended.
As such, this method (which should never have been added in the first
place) needs to go. In its place, obs_frontend_get_transitions returns a
list of all frontend transitions (which is usually what people are
looking for), and alternatively obs_get_source_by_uuid also provides
access to private sources.
While we're at it, obs_get_transition_by_uuid is basically a wrapper for
obs_get_source_by_uuid and not really necessary. UUID's are unique and
a source doesn't suddenly change its type, so if you have a transition's
UUID you can be pretty sure that when you do obs_get_source_by_uuid, it
will still be a transition.
To emit frontend events early during OBS' initialization, the
disableSaving state variable needs to be "falsy" (as events will not be
emitted otherwise).
The code path taken for generating a new fallback scene collection
has disableSaving decremented to "enable" saving (and thus frontend
events) already, so it's just the code paths for existing collections
that need this workaround.
Emitting the scene changed and preview scene changed events when a
fallback scene collection has been created has side-effects when
OBS Studio is set to studio mode and can lead to potential crashes,
as the studio mode is still in an invalid state at this point.
By adding the workflow_dispatch trigger, the scheduled workflow can
also be manually triggered if the scheduled run failed to run due to
scheduling issues or because of an error that might have been fixed
since then.
46adc4b - Check source validity before attempting to log renderer crash
ac34d8e - Don't loop Cef exit while shutting down if task post fails
b56fd78 - Update version to 2.24.6
On initial run of the Blur filter, some parameters are not all set when
there is the first call to load the effect. This is actually not an
issue, so the log is now silenced at this time.
Signed-off-by: pkv <pkv@obsproject.com>
The reset signal was triggered whenever there was an update in the
parent source. This destroys the effect and recreates it, which can be
resource heavy.
We now let the SDK handle the source update on its own rather than
manually resetting the effect on obs side.
Signed-off-by: pkv <pkv@obsproject.com>
During the mapping and unmapping of resources, the CudaStream was not
always consistent.
This fixes the issue.
Thanks to Stephan from NVIDIA Dev support for noticing the mismatch.
Signed-off-by: pkv <pkv@obsproject.com>
For the background blur effect, it was found that destroying it and
then adding any other NVIDIA effect led to a blank picture.
This commit swaps the order of destroying the effect and the associated
cudaStream.
For other effects the order does not matter; I have no idea why the
order matters for blur effect and the SDK gives no indication about any
proper order at destruction time.
Fixes bug #11383.
Signed-off-by: pkv <pkv@obsproject.com>
The threshold THR in Background removal filter has the following effect:
- if alpha if between [THR - 0.1; THR], alpha is interpolated;
- if alpha >= THR, alpha is set to 1.0;
- if alpha <= THR - 0.1, alpha is set to 0.
It was introduced in order to smooth the alpha at the edges of the
foreground.
This works fine unless THR == 1, where there can be bulk pixels with
alpha which will be interpolated as if they were at the edge;
in order to ensure that a bulk area with alpha set to 1.0 is well
defined, the max threshold is now set to 0.95 (so if the user picks a
unity threshold, a value of 0.95 will actually be used).
This fixes a bug in third party plugins which rely on a bulk foreground
safely set at alpha == 1.0. [1]
[1] https://github.com/FiniteSingularity/obs-stroke-glow-shadow/issues/61
Signed-off-by: pkv <pkv@obsproject.com>
actions/cache versions other than v4, v3, v4.2.0, and v3.4.0 were
deprecated and gradually sunset through February.
@actions/cache versions other than v4.0.0+ were deprecated and gradually
sunset through February.
See:
* https://github.com/actions/cache/discussions/1510
* https://github.com/actions/toolkit/discussions/1890
flathub-infra/flatpak-github-actions/flatpak-builder set its
@actions/cache dependency version to "^3.2.3" and was last updated on
July 29, 2024. As a result, its yarn.lock file specifies version
"3.2.4", which is no longer supported and does not work.
Update flathub-infra/flatpak-github-actions actions now that they have
updated their @actions/cache dependency.
Qt has some Release DLLs that end with the letter d:
* qdirect2d.dll
* qcertonlybackend.dll
* qopensslbackend.dll
* qschannelbackend.dll
As a result, they get caught by our simple check for if a DLL is a Debug
DLL which just checks if the DLL ends with the letter d.
Extend that check to exclude these specific DLLs from being marked as
Debug DLLs.