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31a9dc384dfa217b0ee54420cb977fd7f18d8cce
df4eb82fixed a bug that caused source audio timestamps to perpetually lag. However, there is a deeper issue where after we reach max buffering, lagging sources make OBS's entire audio pipeline fall over. These may be corrected by later code, but still cause global audio glitches at best. Persistent problems, as prior todf4eb82, cause audio to fail entirely. The root cause is that OBS's audio mixing tree cannot deal with timestamps prior to the current audio tick. Intermediate mixing stages assume that the lowest incoming timestamp is the base of the current tick, and mix accordingly. This propagates lagged timestamps up the tree, where at the top level mix_audio will drop the source entirely - which at this point is a transition covering all inputs, thus glitching audio globally. Where extra buffering can cover the slip, the entire mix gets retried and the error corrected, but when the global buffer duration is maxed out, it makes it to the output. The solution is to catch laggy sources immediately after rendering, and drop audio to bring them back in sync, or mark them pending if not enough audio is available. This ensures later mixing stages are not fed with out of sync timestamps. This improves the ignore_audio code to only drop as much audio as needed to bring the source back in sync, and moves its call to immediately after source audio rendering.
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OBS Studio <https://obsproject.com> =================================== .. image:: https://dev.azure.com/obsjim/obsjim/_apis/build/status/obsproject.obs-studio?branchName=master :alt: OBS Studio Build Status - Azure Pipelines :target: https://dev.azure.com/obsjim/obsjim/_build/latest?definitionId=1&branchName=master .. image:: https://d322cqt584bo4o.cloudfront.net/obs-studio/localized.svg :alt: OBS Studio Translation Project Progress :target: https://crowdin.com/project/obs-studio .. image:: https://discordapp.com/api/guilds/348973006581923840/widget.png?style=shield :alt: OBS Studio Discord Server :target: https://obsproject.com/discord What is OBS Studio? ------------------- OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It's distributed under the GNU General Public License v2 (or any later version) - see the accompanying COPYING file for more details. Quick Links ----------- - Website: https://obsproject.com - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki - Forums: https://obsproject.com/forum/ - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions - Developer/API Documentation: https://obsproject.com/docs - Donating/backing/sponsoring: https://obsproject.com/contribute - Bug Tracker: https://github.com/obsproject/obs-studio/issues Contributing ------------ - If you would like to help fund or sponsor the project, you can do so via `Patreon <https://www.patreon.com/obsproject>`_, `OpenCollective <https://opencollective.com/obsproject>`_, or `PayPal <https://www.paypal.me/obsproject>`_. See our `contribute page <https://obsproject.com/contribute>`_ for more information. - If you wish to contribute code to the project, please make sure to read the coding and commit guidelines: https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst - Developer/API documentation can be found here: https://obsproject.com/docs - If you wish to contribute translations, do not submit pull requests. Instead, please use Crowdin. For more information read this thread: https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/ - Other ways to contribute are by helping people out with support on our forums or in our community chat. Please limit support to topics you fully understand -- bad advice is worse than no advice. When it comes to something that you don't fully know or understand, please defer to the official help or official channels.
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OBS Studio - Free and open source software for live streaming and screen recording
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