Georges Basile Stavracas Neto c2f8b2058b linux-capture: Add PipeWire-based capture
Add a new Linux capture based on PipeWire [1] and the Desktop portal [2].

This new capture starts by asking the Desktop portal for a screencapture session.
There are quite a few D-Bus calls involved in this, but the key points are:

 1. A connection to org.freedesktop.portal.ScreenCast is estabilished, and the
    available cursor modes are updated.

 2. CreateSession() is called. This is the first step of the negotiation.

 3. SelectSources() is called. This is when a system dialog pops up asking the
    user to either select a monitor (desktop capture) or a window (window capture).

 4. Start() is called. This signals the compositor that it can setup a PipeWire
    stream, and start sending buffers.

The reply to this fourth call gives OBS Studio the PipeWire fd, and the id of the
PipeWire node where the buffers are being sent to. This allows creating a consumer
PipeWire stream, and receive the buffers.

Metadata cursor is always preferred, but on the lack of it, we ask the stream for
an embedded cursor (i.e. the cursor is drawn at the buffer, and OBS Studio has no
control over it.)

Window capturing is implemented as a crop operation on the buffer. Compositors
can send big buffers, and a crop rectangle, and this is used to paint a subregion
of the buffer in the scene.

The new capture is only loaded when running on EGL, since it depends on EGL to
call gs_texture_create_from_dmabuf().

[1] https://pipewire.org/
[2] https://github.com/flatpak/xdg-desktop-portal/
2021-03-29 17:00:31 -03:00
2021-03-24 11:17:50 +11:00
2021-03-17 12:48:21 -07:00
2020-10-03 05:38:46 -07:00
2021-01-11 17:45:01 -08:00
…
…
2020-08-11 05:11:24 -05:00

OBS Studio <https://obsproject.com>
===================================

.. image:: https://dev.azure.com/obsjim/obsjim/_apis/build/status/obsproject.obs-studio?branchName=master
   :alt: OBS Studio Build Status - Azure Pipelines
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   :alt: OBS Studio Translation Project Progress
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   :alt: OBS Studio Discord Server
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What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 (or any later
  version) - see the accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions

 - Developer/API Documentation: https://obsproject.com/docs

 - Donating/backing/sponsoring: https://obsproject.com/contribute

 - Bug Tracker: https://github.com/obsproject/obs-studio/issues

Contributing
------------

 - If you would like to help fund or sponsor the project, you can do so
   via `Patreon <https://www.patreon.com/obsproject>`_, `OpenCollective
   <https://opencollective.com/obsproject>`_, or `PayPal
   <https://www.paypal.me/obsproject>`_.  See our `contribute page
   <https://obsproject.com/contribute>`_ for more information.

 - If you wish to contribute code to the project, please make sure to
   read the coding and commit guidelines:
   https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst

 - Developer/API documentation can be found here:
   https://obsproject.com/docs

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels.
S
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