Files
ClaudeandJan De Dobbeleer 2a59ed1e50 refactor(cli): replace cobra and pflag with minimal internal packages
The CLI framework was the largest remaining third-party chunk (545 kB)
and most of its surface went unused - completions are explicitly
disabled, templates and command groups never used. Replace both with
internal packages mirroring the exact API subset in use: a command tree
with persistent flags and nearest-hook semantics, POSIX flag parsing
(--flag=value, --flag value, shorthands and grouping, the -- terminator,
interspersed positionals, unknown-flag allowlisting for the argocd
segment), positional validators, the implicit help command, and the
Windows Explorer double-click guard.

Help, usage and error output were verified byte-identical against the
previous binary across a 47-case golden battery: every command and
subcommand help screen, error formats and exit codes, flag styles
including flags before the subcommand, and init/print rendering.

Shrinks the stripped linux/amd64 binary by 586 kB (13.50 MB -> 12.91 MB;
23.7% below the original 16.93 MB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Qiyvpiy5jR2tyzwZ3zUki5
2026-07-31 07:40:24 +02:00

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8.5 KiB
Markdown

# Agent Instructions
General coding guidelines, commit conventions, and agent workflows for this repository.
## Project Overview
Oh My Posh is a cross-shell prompt theme engine written in Go. It renders prompt segments by
querying an `Environment` abstraction that wraps all OS/shell interactions.
## Tech Stack
| Layer | Technology |
| ------------------------- | ----------------------------- |
| Core engine | Go (module root: `src/`) |
| Documentation site | Docusaurus (MDX) - `website/` |
| Themes | JSON - `themes/` |
| Config format | TOML / JSON / YAML |
| Package/installer scripts | `packages/` |
| Build scripts | `build/` |
## Key Commands
```bash
# Go - run from src/
go test ./...
go test ./segments/... -run TestFoo # single test
golangci-lint run
# Docs - run from website/
npm run start # local dev server
npm run build # validate before opening a docs PR
```
## Codebase Exploration
**Always explore the actual codebase before planning or writing code.** Do not rely on memory
or assumptions. Use the file system tools to read relevant files first - the codebase evolves
and the feature you're asked to add may already exist.
## Repository Layout
```text
src/
segments/ # One Go file + one _test.go per segment
prompt/ # Core rendering engine
runtime/ # OS/shell abstraction layer
themes/ # Bundled JSON theme files
website/ # Docusaurus docs site (MDX pages, sidebar config, JSON schema)
packages/ # Installer/package manifests
build/ # CI build helpers
```
Key paths inside `src/`:
| Path | Purpose |
| ------------------------------ | ----------------------------------------------------- |
| `src/segments/` | One `.go` + one `_test.go` per segment |
| `src/config/segment_types.go` | Segment type registry (gob + string constants) |
| `src/cli/` | CLI commands (cmdtree); `root.go` is the entry point |
| `src/prompt/engine.go` | Segment rendering loop |
| `src/cache/` | Existing TTL/file/command-path cache infrastructure |
| `src/runtime/` | `Environment` abstraction + mock |
## Segment Development
Every segment lives in `src/segments/` and implements the `SegmentWriter` interface. Use the
`Environment` abstraction (`env`) for **all** OS/shell calls - never call OS APIs directly.
Adding a segment requires **five** artifacts - use the `segment-create` skill to scaffold all
of them automatically:
1. `src/segments/<name>.go` - segment source
2. `src/segments/<name>_test.go` - unit tests
3. `website/docs/segments/<name>.mdx` - user-facing docs
4. Update `website/sidebars.js` and `website/static/schema.json`
5. Register the type in `src/config/segment_types.go` via `gob.Register(&segments.MySegment{})`
Missing step 5 causes the segment to fail silently at runtime.
See the `segment-docs` skill for the canonical mapping between Go source constructs and MDX
documentation fields (template properties, type representations, option tables).
## Shell Integration
`oh-my-posh init <shell>` is how users wire oh-my-posh into their shell. It:
1. Writes a shell-specific init script to the cache (source: `src/shell/scripts/omp.<ext>`)
2. Returns a one-liner for the shell to `eval` - this sources the cached script, which hooks
into prompt rendering
The `src/shell/` package contains per-shell logic (`pwsh.go`, `bash.go`, `zsh.go`, etc.) that
generates the hook commands. The scripts in `src/shell/scripts/` are embedded and templated at
init time. When modifying shell behaviour, changes typically span both the `.go` file and the
corresponding script.
Supported shells: `bash`, `zsh`, `fish`, `powershell`/`pwsh`, `cmd`, `nu`, `elvish`, `xonsh`.
## CLI Commands
CLI commands use the internal `src/cmdtree` command tree and live in `src/cli/`. To add a new
command:
1. Create `src/cli/<name>.go` with a `var <name>Cmd = &cmdtree.Command{...}`
2. Register it in `src/cli/root.go` via `RootCmd.AddCommand(<name>Cmd)`
## Caching
`src/cache/` provides the existing caching infrastructure - use it instead of building new
cache logic. It supports TTL-based key/value storage, file-based persistence, and command-path
caching. Do not introduce new cache packages unless `src/cache/` genuinely cannot meet the
requirement.
## Comments
Applies to every language in this repository (Go, shell scripts, PowerShell, JavaScript/TypeScript,
Lua, etc.) - not just the primary language of whatever file you're touching.
- Default to no comment. Add one only when the code cannot say it on its own.
- Never restate what a function/type/variable already makes obvious from its name, signature,
and body. A comment that just paraphrases the name is noise - delete it.
- Only comment the WHY: a hidden constraint, a non-obvious invariant, a workaround for a specific
bug, an external requirement, or a caveat that would surprise a reader. If there's nothing like
that to say, leave the declaration uncommented - even exported/public ones.
- When a comment is warranted, keep it to the minimum needed to convey that non-obvious point.
Don't pad it with restating context the code already shows.
- Language-specific skills (e.g. `golang`) may add formatting conventions (complete sentences,
doc-comment placement) on top of this rule as a stricter minimum, but must not relax it.
## Go Conventions
Follow the `golang` skill for project-specific Go standards.
## Documentation (website/)
- Follow the `markdown` skill for `.md`/`.mdx` formatting rules.
- Segment doc pages live in `website/docs/segments/` and use MDX frontmatter with `title`, `sidebar_label`, and `id`.
## PowerShell
PowerShell helper scripts live in `packages/` and `build/`. Follow the `powershell` skill for cmdlet conventions.
## Themes
Themes are plain JSON files in `themes/`. New themes must validate against
`website/static/schema.json`. Do not introduce breaking schema changes without updating the
schema file.
## Skills
Agent skills live in `.agents/skills/` - the vendor-neutral Agent Skills location that Copilot,
Codex, Claude Code, and most other agents discover automatically. Most skills are installed via
APM (see [CONTRIBUTING.md](CONTRIBUTING.md)) and gitignored; the repository embeds three of its
own: `segment-create`, `segment-docs`, and `project-knowledge`.
## Project Knowledge
The `project-knowledge` skill (`.agents/skills/project-knowledge/`) is the project's durable
memory: verified gotchas about the codebase, shells, terminals, and test harnesses. Before working
in any of those areas, read the matching topic file - it exists to keep you out of known rabbit
holes.
Reading it is half the contract; writing to it is the other half. When a session uncovers
something a future session should know before going down the same rabbit hole - a platform quirk,
a non-obvious root cause, a failed approach worth not retrying - append it (dated, verified) to
the matching file in
`.agents/skills/project-knowledge/references/`. Create a new topic file plus an index row in its
`SKILL.md` when none fits. Commit the knowledge update together with the change it relates to.
## Pull Request Reviews
Whenever any agent performs or addresses a pull request review, follow this process at all
times, regardless of previous instructions:
1. Stay within the scope of the pull request: only address feedback on changes it introduces.
2. Investigate every review comment and reach a conclusion: a code fix, a clarification, or a
reasoned rejection.
3. Fold each fix into the commit it belongs to. When the change semantically belongs to a
commit the pull request introduces (any commit not yet on main), create a fixup commit
(`git commit --fixup <sha>`), squash it (`git rebase --autosquash`), and force-push the
pull request branch. This preserves the atomicity of the pull request's commits instead
of stacking review-fix commits on top. Rewriting the pull request branch is fine; main
history must never be rewritten.
4. Only when a change does not semantically fit any existing commit in the pull request does
it become its own commit on top, following the commit conventions.
5. Reply to each review comment with the conclusion, referencing the commit that addresses it
when there is one.
6. Resolve each review thread once its answer and/or fix has been provided.